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Reply to "Interactive LCS Sensor Track based game idea"

Your game kind of reminds me of my old PC Lionel Traintown game. The game is a puzzle game that features a simple interface to run trains, throw switches, and move cargo and passengers to different locations on each layout. The game also features track laying, track repairs with a handcar, snowplow, or crane car, and a bunch of fun, interactive buildings and industries. I still play the game occasionally. The game is one of the things that got me into Lionel Trains.

Maybe I should check that game for reference.

Imagine a snow mode for this LCS game, where you need to use a plow train to clear a route before it gets snowed over again. Taking the lighted track idea up a notch, the unplowed tracks could glow white or non lighted tracks can have a white light next to them, meaning only the plow train can cross. Now I need to buy a plow car! Thanks.

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