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Give me a break!!!
quote:Originally posted by Hot Water:
Don't you just LOVE IT when your models says something like: "This is 1265, and it's the end of our shift buddy. We're out-a-here!".
Give me a break!!!
What I love is knowing that most any late 1920's or 30's radio wouldn't have lasted 2 seconds on a shaking locomotive not to mention there wouldn't have been room for it anyway.
David
quote:What I love is knowing that most any late 1920's or 30's radio wouldn't have lasted 2 seconds on a shaking locomotive not to mention there wouldn't have been room for it anyway.
The railroads had radios in the 1920s and 1930s????
Heck, I'd settle for correct "communications" for the 1960s up thru today!
I wish engine numbers would return.
I agree that it was a bad idea for Lionel to drop the roadname and number in the CrewTalk. It removes any "uniqueness" in the engine. They could at least change the voices of the dispatcher and engineer if they couldn't fit the dialogue for the number and roadname....
I really don't care about the crew talk. Give me the steam/diesel sounds and the whistle/bell and I'm fine.
Doug
the kids sure like the crew talk.
I'm with you, BigDog. Yeah the kids like it, maybe the first time they hear it but then it becomes old. True of Lionel and MTH, much too much "patter" to listen to. I do like the feathering whistle feature, plus the other various engine sounds, but if you ever stand near an active locomotive, steam or diesel, you have heck to pay just to hear what an engineer or cab crew is saying if he leans out the window and hollers down to you. You can't hear conversation, either from the crew or over the radio, from the ground.
And the station sounds are OK, but why have them come from the engine? It would be a natural thing to have the station sounds coming from your various stations on the layout. They could be programed to reflect the exact station that the train is stopping for, and also the the exact train that arrives. The sounds at the station are announcements over a public address system and you CAN hear them over the sound of the train.
I'd be happy to pay for a couple of "station modules" from some enterprising technical guy, for several of my stations if I could program them and tailor the announcements to the specific situation.
Paul Fischer
While I think crewtalk is fun occasionally (especially at shows with the littler kids around), I don't really use it that often.
Some people like painting locomotives into their desired scheme, and usually that scheme doesn't have the same number as the original paint job did. I think not having a number in the crewtalk would help with that a little.
I even put a battery in my Lionel scale cab forward so that I can have the blowdown effects when I'm done running trains by cutting track power and I don't have to listen to the "It's quittin' time dispatch, we're calling it a day, over and out" and the similar dialogue before the blowdown when hitting the Aux5 key. Uuugh.
I'm willing to bet the real answer to why Lionel omitted the roadnumber is so that it makes the sound sets more universal and cheaper from a mass-production programming standpoint, more so than to free up more memory for additional sounds. Either way, it's fine with me.
YES, the crewtalk sucks big time! If they're going to have it, can they at least make it somewhat realistic? My wife is a chief dispatcher for NS and she rolls her eyes and says "no, no, no!" every time she hears it. MTH isn't much better, especially when the dialog is supposed to be between the 2 crew members but it's very obviously the same guy trying to do different voices. Would it really be that difficult for them to record some actual radio chatter and use that?