I’m having an issue with my MTH DCS System. The system has worked fine until now. When I’m trying to run an engine using the system, I get a message on the remote saying “check track/engine not on track.” I tried deleting an engine and adding it again to see if that would work, but it didn’t and I received a message saying “no engine to add.” I tried testing the system using two engines with both PS2 and PS3, but I got the same results using both engines. I also tried rewiring the system but that didn’t work either. Both engines work fine in conventional mode. Does anyone know how to fix this problem?
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is the red led blinking when you power the tiu should be 1 blink of led. also did you try a read key lower bottom left of remote it should respond found tiu?
Alan Mancus posted:is the red led blinking when you power the tiu should be 1 blink of led. also did you try a read key lower bottom left of remote it should respond found tiu?
Yes the light blinks when I bring power to the track. I also pressed the read button on the remote and it found the TIU. I was able to get my PS3 engine to work again with the system, but the system still can’t seem reconize my PS2 engine. Every time I try to add it into the DCS System again, the remote still gives me the “no engine to add” message.
Under your Advanced feature under the menu option on your engine DCS remote you will find recover engine. Do the recover engine process with your PS2 engine and you will be in business again.
John C. posted:Under your Advanced feature under the menu option on your engine DCS remote you will find recover engine. Do the recover engine process with your PS2 engine and you will be in business again.
I can’t find the recover engine feature on the remote. I’m using an older version of DCS. Is this feature only available on the newer versions of the software?
The recover engine feature was added several DCS releases ago. Just what DCS version is in the remote and TIU?? Some had trouble adding engines.
How many engines are listed in the remote? Could the PS2 engine be under a different name? (try pressing start-up with it on the track in the address you last know it was in even if the name is now different)
Does the PS2 engine play the full shutdown sounds if you cut the power?
I'm asking about the PS2 battery because if you deleted it or maybe moved it by accident and the battery was very low, the address change may not have stuck with the engine. I usually check this to see what address is stored on the board. Most times, it's in an previous address that the remote doesn't expect it to be in.
If you can, place only the PS2 engine again on a short piece of track that is the only thing connected to the TIU's outputs. Then press the read. Even if something else comes up with the read try pressing the start-up key to see if it starts.
If it says no engine on track again, we'll try something else. If the TIU is an older model, you may need to add a bulb to filter the track and wiring.
Try placing the PS3 on the track and check for signal strength using that engine.
Engineer-Joe posted:How many engines are listed in the remote? Could the PS2 engine be under a different name? (try pressing start-up with it on the track in the address you last know it was in even if the name is now different)
Does the PS2 engine play the full shutdown sounds if you cut the power?
I'm asking about the PS2 battery because if you deleted it or maybe moved it by accident and the battery was very low, the address change may not have stuck with the engine. I usually check this to see what address is stored on the board. Most times, it's in an previous address that the remote doesn't expect it to be in.
I had 5 engines listed in the remote. The one PS3 engine is working again with the system after pressing the read button, but I still can’t get my other engines programmed into the system again. I tried adding two PS2 engines with the system, but I keep getting the “no engine to add” message. Because of this, I can’t start up or shut down the engines or do anything else with them. I tried searching for the “recover engine” feature, but I can’t find it probably because I’m using an older version of DCS. How do you check the address on the board?
Engineer-Joe posted:The recover engine feature was added several DCS releases ago. Just what DCS version is in the remote and TIU?? Some had trouble adding engines.
How many engines are listed in the remote? Could the PS2 engine be under a different name? (try pressing start-up with it on the track in the address you last know it was in even if the name is now different)
Does the PS2 engine play the full shutdown sounds if you cut the power?
I'm asking about the PS2 battery because if you deleted it or maybe moved it by accident and the battery was very low, the address change may not have stuck with the engine. I usually check this to see what address is stored on the board. Most times, it's in an previous address that the remote doesn't expect it to be in.
If you can, place only the PS2 engine again on a short piece of track that is the only thing connected to the TIU's outputs. Then press the read. Even if something else comes up with the read try pressing the start-up key to see if it starts.
If it says no engine on track again, we'll try something else. If the TIU is an older model, you may need to add a bulb to filter the track and wiring.
Try placing the PS3 on the track and check for signal strength using that engine.
I’m also using version 3.10
It maybe that the version of DCS is so old, there is no "recover engine". That feature only works when the engine's board address is something out of the norm and needs to be reset. I'm pretty sure that it won't do anything more? Ask Barry.
I use the DCS loader to see what address is on the board. I can also see what address it is when using the DCS app as it shows the address in the background when doing a read when it's the only engine on the track.
I'm also pretty sure the 3.1 version of DCS had some bugs in it and needs to be swapped out with the newest.
what kind of signal strength does the PS3 engine show?
Recover Engine was added in DCS 4.0.
DCS 3.1 is ancient and buggy. No one can help unless you upgrade to DCS 6.1 using DCS Loader Program 5.0.
So I updated the remote and TIU to version 6.10, still no luck. Hooked everything up again, tried pressing recover engine on both of my PS2 engines, it comes up saying “no engine recovered.” This is getting frustrating.
Andrew,
The message is because that isn’t the nature of the problem.
Make sure that the TIU channel output has the red post connected to the center rail and the black post to an outside rail. If they’re reversed the PS3 engine will work but the PS2 engines will come up in conventional mode and will not be seen by DCS.
Problem solved. As Barry mentioned, I didn’t have the red post and black post connected to the right rails, I reconnected them and now everything works fine. Thanks everyone!
That one always throws me. I mainly run 2 rail so my polarity issues are different. I have done that myself after removing a TIU to upgrade software. When I installed it back on the layout, one channel's polarity was swapped.
For some reason, I was stuck thinking the signal was weaker and only the PS3 saw it fully. Forgot about the polarity issue on PS2.