I have a #5 Atlas switch on my loop that just started giving me issues. I've had it for a while, and run these very same passenger cars on it and not had any issues until this week. When passing over it my 180W brick tripped. At the time I didn't know why. I reset and started up and all was good until I noticed sparks on the switch as my cars went over it and then the brick tripped again. I investigated with my lighted passenger cars, the VL sound reefers, and the new sound PS-1 box cars.
When any of the cars with two rollers goes over the switch, it shorts the track when the rollers fall on the locations of the two circles. It looks like as the train wheels pass the points, it arches from the outside rail to the point, which is connected to the rail for the turnout. I have been running just fine over the switch for a few months. Any idea on why it started doing this, and how I can fix it?
The circled sliver rail is not electrically connected to the frog, only to the point. Should it be floating from the point too?