Skip to main content

Made my second pass through the 2016 catalogs and noticed the PS-1 Sound Cars. Have never had one of these and am not familiar with them.

For folks that have had them how are they? Do they work well? Assume these are just simple on/off and do not need any form of command control to work?

Am interested and am thinking of picking up one – or two.

Last edited by johnstrains
Original Post

Replies sorted oldest to newest

These are new.  They haven't been produced before.  The previous sound cars were all command control.  These appear to be non command much like the hot box car with a simple on/off switch and manual volume control. I suspect they'll have many of the same ancillary wheel sounds without the ability to control from a remote.  That should actually work for most folks.

I'd imagine they would sound like the recent reefer cars with sound from the Vision line, maybe a bit "watered down" as they are Vision cars.

Lots of wheels squeaks, bumps, thuds, coupler bangs, etc. Really cool. I'm really tempted to get one but with my desire to keep things simple and to add less complicated electronics (although these don't appear to be that complicated), is telling me otherwise. The Vision reefer sounds were/are super cool!

These cars look cool.  I was hoping for basic TMCC/Legacy commands though, even just volume from the TMCC/Legacy remote would have been nice.  Then as you mix them with your train, you could get hte volume correct without having to fiddle with the car itself.  Although, maybe the volume pot will be easily accessible.  

 

Glad lionel is making them!  

And BTW: That UP livery with the "SERVES ALL THE WEST" graphic was a special edition PS-1 car and tough to find. :/

Interesting question about if the cars will make sound stopped. Motion sensor?

And a TMCC board would be a proper upgrade.

I've always wanted one of those sound boards for a freight car, with the cattle sounds or braking glass, but I think this should be better if it is anything like what folks say about the vision line reefers.

Tough for me to decide which car to get...

Last edited by MrNabisco

They are nothing particularly ground breaking.  The same basic idea, if not the same circuitry, was employed back in the '90's to add RailSounds to an otherwise silent engine.  A boxcar, hooked up behind the loco, provided prime mover or steam sounds.  A cam follower cherry switch told the electronics when to ramp up and down or chuff.   Just substitute sound chips and you're upgraded to 2016.   Even if it isn't cutting edge, it's a rather clever way of disguising old tech and making it relevant.

Bruce

Last edited by brwebster
brwebster posted:

They are nothing particularly ground breaking.  The same basic idea, if not the same circuitry, was employed back in the '90's to add RailSounds to an otherwise silent engine.  A boxcar, hooked up behind the loco, provided prime mover or steam sounds.  A cam follower cherry switch told the electronics when to ramp up and down or chuff.   Even if it isn't cutting edge, it's a rather clever way of disguising old tech and making it relevant.

Bruce

You'd think ERR would make a kit that would allow you to do this - and even make the volume and on/off command addressable - such that it could be added to any rolling stock.  Or maybe that was made at one time and no longer is.  Although for the cost I suppose it's not much more to simply buy the Lionel PS1 and move the electronics to a different car.

mopac01 posted:

So would these PS1 sound cars be totally silent when the car wasn't moving?  Would they do any start up sound when power was first applied to the track they are on that would appear odd or just wait until the wheels turned?

My best guess would be they are silent until the train moves since they are making freight movement sounds.

My Vision Reefers and my CrewTalk Santa Fe Caboose are silent when the train isn't moving (unless or course you activate command control features)

I got a little excited when I saw these sound cars in the catalog, but now I think I'm over it.

Realistic sound in locomotives is great. Of course, I love horn and bell sounds. Sometimes I run full loco sound and sometimes just the horn and bell. But the trains themselves make enough noise that I have second thoughts about adding these sound cars. Sure, the toy/model train sounds might not be "true to life" scale railroad sounds, but it is still wheels rolling on rails and clicking on rail joints... Plenty of sound. So much in fact that there are multiple threads on how to deaden layout sound.

Plus, I think there would have to be multiple sound cars throughout a train to get a full scale train sound effect. Even my short 8-10 car trains would probably need two sound cars to balance out the sound throughout the train.

I do like scale PS-1 boxcars, but I'm passing on these.

gunrunnerjohn posted:

Well, you're right about one thing, you need more than one sound car in the consist to make it sound good.  So you put more than one, problem solved!

That is one of the reasons that changed my mind. At $100 per car and I'll need at least two... But the idea is clever and they'll probably be a good product.

It is nice to see Lionel come up with something a little bit new that isn't a giant expensive Legacy loco.

Add Reply

Post

OGR Publishing, Inc., 1310 Eastside Centre Ct, Ste 6, Mountain Home, AR 72653
800-980-OGRR (6477)
www.ogaugerr.com

×
×
×
×
Link copied to your clipboard.
×
×