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I'm thinking about getting the MTH 50-1033 Remote Commander for use on my O-scale layout. I'm thinking it will be a good and cheap alternative to DCS as it should operate most of my MTH engines just fine. However, I have a few questions and concerns that I need to have answered before I commit to one. 

 

First off, my layout is powered by a Lionel 275 Watt ZW transformer. As it stands it's a great power supply for my trains, but when I look at the Remote Commander it shows a plug on the bottom of the receiver where something plugs into. So will I be able to power this thing with just a plug to the wall outlet and then have it pick up track power from the ZW? 

 

Another thing I have a question on. The plugs which go to track power appear to be "banana plug" style. So are they able to be unscrewed to allow for track claps (like that found on Lionel Fastrack) to be connected to it?

 

At this point the only thing I have to go off of is my TMCC system I have which has a plug to the wall power, which goes to the command base and then command base goes to track power (which it picks up from the ZW). So I have no idea how the remote from MTH works at all. I've looked around a few other places and so far have had no luck. 
My layout is not a big one so I really don't want to get a full DCS system yet if I can get away with it. 

 

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Im not talking about the Commander. Im talking about the remote commander. 
Two different items. 


Originally Posted by Barry Broskowitz:

i'm going to say this just once. The DCS Commander is a fine device for operating MTH HO engines. That's what it was designed to do and it does it well.

 

However, it is poorly suited for use with any O gauge engines. Using one as an inexpensive alternative for a complete DCS Remote and TIU is a mistake. I've enumerated the many reasons for this at length in a recent thread and I'm not going to do so again.

 

This and a whole lot more is all in MTH’s “The DCS O Gauge Companion 2nd Edition", available for purchase as an eBook or a printed book at MTH's web store!

 

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The DCS Remote Commander banana jacks can be "unscrewed" as you say.

 

If you already have your track powered, connect the center rail to the red jack and the outer rail to the black jack.  This will allow operation in the so-called "passive mode".  In this mode you do not connect power to the coaxial/barrel jack.

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The DCSRC is basically for use with a single engine, as all MTH PS2/PS3 engines on the track will run at the same time (unless blocks are used so the track power can be turned off).

 

Using the "Passive" mode prevents track voltage from going thru the receiver thus offering some protection to the receiver.

 

Engines have to be set to Factory default settings, if any engine has been run on a DCS track it needs to be reset.

Stirling,

Im not talking about the Commander. Im talking about the remote commander. 

Sorry - late night post. It's been deleted.

 

Do as Bob suggest above. The DCS Remote Commander is rated for 6 amps maximum so make sure not to pass ZW power though it. The draw can exceed 6 amps. By using passive mode, this is not an issue.

Last edited by Barry Broskowitz
Originally Posted by Barry Broskowitz:

The DCS Remote Commander is rated for 6 amps maximum so make sure not to pass ZW power though it. The draw can exceed 6 amps. By using passive mode, this is not an issue.

So how do if I'm using passive mode and connect to track power, if I'm reading correctly, I can keep the ZW on full power and it won't hurt it? Or am I mistaken?

Originally Posted by Stirling R. Callahan:

So if the engines have to be reset, can one do that with the remote? 

You can't do that with the DCS Remote Commander, you'll need someone with the DCS Commander or the full DCS system.

 

 

Originally Posted by Stirling R. Callahan:
Originally Posted by Barry Broskowitz:

The DCS Remote Commander is rated for 6 amps maximum so make sure not to pass ZW power though it. The draw can exceed 6 amps. By using passive mode, this is not an issue.

So how do if I'm using passive mode and connect to track power, if I'm reading correctly, I can keep the ZW on full power and it won't hurt it? Or am I mistaken?

Yes, you connect the ZW directly to the track, and just connect the DCS-RC to the track using the output jacks, red to center rail, black to outside rail.  Don't plug anything into the input barrel power plug, the track power will energize the adapter.

 

Originally Posted by gunrunnerjohn:
Originally Posted by Stirling R. Callahan:

So if the engines have to be reset, can one do that with the remote? 

You can't do that with the DCS Remote Commander, you'll need someone with the DCS Commander or the full DCS system.

 

 

Originally Posted by Stirling R. Callahan:
Originally Posted by Barry Broskowitz:

The DCS Remote Commander is rated for 6 amps maximum so make sure not to pass ZW power though it. The draw can exceed 6 amps. By using passive mode, this is not an issue.

So how do if I'm using passive mode and connect to track power, if I'm reading correctly, I can keep the ZW on full power and it won't hurt it? Or am I mistaken?

Yes, you connect the ZW directly to the track, and just connect the DCS-RC to the track using the output jacks, red to center rail, black to outside rail.  Don't plug anything into the input barrel power plug, the track power will energize the adapter.

 

John, 

 

If I'm not mistaken, I believe all new production (within the last 6 months to 1 year perhaps) PS3 engines can be reset via the DCS remote commander to the factory default address. 

 

So how do if I'm using passive mode and connect to track power, if I'm reading correctly, I can keep the ZW on full power and it won't hurt it? Or am I mistaken?

Yes, you can. That's the point of Passive Mode.

Originally Posted by Stirling R. Callahan:

So if the engines have to be reset, can one do that with the remote? 

You can't do that with the DCS Remote Commander, you'll need someone with the DCS Commander or the full DCS system.

Actually, as SJC notes above, you may be able to do so.

 

Newer PS3 engines (only) will perform a Factory Reset from the DCS Remote Commander by pressing the following key sequence:

SND, DIR, -

 

This is made possible by revised firmware in newer (2014 and later) PS3 engines.

 

 

I'll answer that by saying that currently I have three MTH engines with PS. One is a PS2 and the other two are PS3's. The PS2 is down for repairs right now so I'm not that concerned. I'll reset it then. 
As for the PS3 engines. Only one has ran on DCS before, so I should be able to reset it with the DCSRC as per what I've seen on here. 
I also have a friend who had to do that with one of his PS3 engines. MTH gave him a sequence of keys to push and that reset it. 

Originally Posted by Barry Broskowitz:

Stan,

Can an end-user (or authorized service center) update an "older" PS3 engine that does not have the above mentioned Reset capability?

If one has an updated firmware file for the engine, one can use the DCS Loader Program, consumer or service versions, to Flash update the engine with the updated file.

Ok, cool to know, now how do you get a firmware file?  I have yet to do anything with a PS3 engine other than run one so I'm kinda in the the dark here,

Barry,

 

So is there a list of PS3 engines by MTH model number from the pre-2014 era that have updated firmware available (with SND,DIR,- Reset feature included)?

 

Or in practice does it turn out that to get this Reset feature into an older PS3 engine it's left to the student to find a similar but current PS3 model and use its zipped files?

Stan,

So is there a list of PS3 engines by MTH model number from the pre-2014 era that have updated firmware available (with SND,DIR,- Reset feature included)?

 

Or in practice does it turn out that to get this Reset feature into an older PS3 engine it's left to the student to find a similar but current PS3 model and use its zipped files?

AFAIK, the answers are "no" and "Yes".

 

However, since you are an ASC, you should be able to get the necessary upgrade Chain Files from MTH.

Last edited by Barry Broskowitz

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