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So I accidentally pulled a Pugsley Addams and my PS2 Alco engine got derailed. When I put it back on the track all sorts of strange behavior ensued. The bell will randomly come on and only turn off when the Direction button is pushed. The Direction button doesn't change direction 2/3 of the time, etc. I'm running these engines in conventional mode only. I tried doing the 1 Whistle/5 Bell trick from neutral and it gave me two blasts of the horn so in theory it worked except it didn't, it only made the behavior slightly less erratic. Any ideas how to fix this???

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When the Protosound loses AC power it will attempt to shutdown and do a memory transfer.  If that is disrupted from the short, I believe you can get corrupted data causing funky behavior.

 

I don't know if the factory reset will fix it, but it will restore the board to the factory default values which is always a good starting point.  G

 

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Originally Posted by GGG:

When the Protosound loses AC power it will attempt to shutdown and do a memory transfer.  If that is disrupted from the short, I believe you can get corrupted data causing funky behavior.

 

I don't know if the factory reset will fix it, but it will restore the board to the factory default values which is always a good starting point.  G

 

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Thanks George, good to know. Will carefully review safety practices on my layout.

 
 
Originally Posted by gunrunnerjohn:

Given that I recently had to not only factory reset but also do a conventional reset to get a replacement board in a trolley working correctly, it may take both.  I believe you can also lock a PS/2 in forward only in conventional mode and a factory reset won't clear it.  It's a mystery...

 

 I'm pretty sure  a command factory reset will  unlock a conventional  lock  providing  the battery is good. Try it again gr.

 

 

Actually Gregg, in the case of the trolley, you'd be wrong.  I finally called MTH and confirmed that for reasons they weren't fully certain of, a conventional reset was required to get station stops to work properly. I had done repeated factory and feature resets to no avail.

 

At the ASC classes, I remember there was a setting that they said could not be reset from the DCS, I thought it was the direction lock, maybe it's something different.  I haven't run across it yet, so I'm not sure of the specifics.

 

Edited to put in the right name.

Last edited by gunrunnerjohn
Originally Posted by gunrunnerjohn:

Actually GGG, in the case of the trolley, you'd be wrong.  I finally called MTH and confirmed that for reasons they weren't fully certain of, a conventional reset was required to get station stops to work properly. I had done repeated factory and feature resets to no avail.

 

At the ASC classes, I remember there was a setting that they said could not be reset from the DCS, I thought it was the direction lock, maybe it's something different.  I haven't run across it yet, so I'm not sure of the specifics.

You got the wrong GGG, Gregg made the comment.   G

I guess the ASC school wasn't totally wasted on me Barry, I did remember something! I believe you told me, and it was also mentioned in the ASC class, that the only difference between the feature and factory reset was the engine ID is also reset.  That would seem to suggest that a factory reset wouldn't clear the direction lock either.

 

It is interesting that there are several items that a DCS factory reset won't clear, I wonder why they did that?  Sure drove me nuts with the trolley, and since it didn't have any running issues in conventional, I didn't think of trying a conventional reset.  Live and learn...

Originally Posted by Barry Broskowitz:

John,

 I thought it was the direction lock, maybe it's something different

I believe that you are correct.

 

My understanding is that a DCS Feature Rest (and perhaps a DCS Factory Reset, as well) cannot remove a conventionally-set direction lock.

Why don't you try it?  ... unless you're talking  about trolleys.

I do think I am in Gregg's camp on this.  I will rerun the test, but I have never had an engine locked out after a conventional reset.  Now, maybe if you lock it with DCS, you can't clear it with a conventional reset.  Don't know.

 

I do know that for some of the latest PS-3 MTH has recommended a factory and a conventional reset prior to sending back to the customer.

 

I always start my testing in conventional, and after a feature reset I can successfully run the motor both directions and operate all the conventional features (Bell, whistle, both couplers, smoke).  It restores sound and lights that may not function at first.

 

The trolley is an interesting twist. G

I just ran the following test:

 

I locked a PS-2 3V board in Fwd conventionally.  I shut it down and started up again in conventional and it remained locked.

 

I started it up in DCS and DCS over rode the Conventional Lock.  Engine would cycle directions in DCS.  I shut it down.

 

I started it up in conventional and the Lock in FWD remained.

 

I shut it down and started in DCS again and did a "Feature Reset".  SHutdown  engine.

 

Started up in conventional and the Lock was no longer there.  Engine changed directions in conventional

 

So I started it up in DCS and locked it in FWD/FWD.  Shut down, restarted and it remained Locked.

 

I than shifted to conventional and the engine responded normally with NO lock in conventional.  I did a Conventional Feature reset.  Shutdown and started up in DCS.

 

The Lock in DCS was still present.  Conventional Reset did not clear the DCS Direction Lock.  Did a DCS Feature Reset and the DCS Direction Lock Cleared.

 

I did not test Factory reset since the feature reset was able to clear the direction lock

 

I have successfully restored lost features via a conventional reset, but it looks like the Conventional Reset will not override a DCS direction lock.  BUT a DCS feature reset will override the Conventional Direction Lock.   G

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