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Hot Water and Dave C, thank you for your suggestions. I will try to describe the layout a little better. The entry to the layout takes place using a hinged section lift up on the lower right hand portion of the side that has the angled section in the upper right hand corner. That section is open with no wall. The other three sides will be against a wall. I plan on having aisles wherever there is no track. My space is tight and I do not know how I could add a switching lead. I admit I am very much an amateur at this, I can use all of the help that I can get. The approximate area that I have to work with is 22' X 20". 22' on the back wall opposite the angled wall and entry. 20' on the perpendicular walls.

Yes, depending on the footprint of the items you want to add. One reason for multiple leads to a TT is so a steamer can stop for coal/water on the way out while others can still use the TT. But, obviously, they aren’t needed to actually run model trains. So, it depends on how realistic you want your scenes to look. Here’s an example I found via Google that is similar to your design.

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Jan's changes are what I would suggest too.   A roundhouse off the main line I don't think is common, usually being associated with a large yard and Jan's connections make it so.  Also, two single ended yards might be fine for a point to point, but you might consider a rework for the one large yard by the round house to not all be just dead end tracks.  Also, an engine escape in the yard would be nice so that you did not have to cut the road engine off before switching.  The main yard lead was also corrected by Jan where before they may be a bit short for the depth of the yard.  If the yard on the left is a 'fiddle' yard, that is fine, but otherwise, it is out there with no real reason to be there.  Maybe condense it to serve a large industry or two, or change it to all double ended tracks with bypasses so freight can pass through, or a stop to be broken up for interchange traffic, or making up a train intended for a spur.   Better yet, make that left yard an interchange with a track exiting off the upper left into the wall to give a reason for other RR's to be on your line.

I also agree with Jan’s ideas, but I don’t see the need for all the extra switches, etc. I’m sure I’m missing something, but I think this serves the same purposes. Jan?

As far as the left yard goes, I might make it strictly storage (if that what it’s for) and move it closer to the lower main and move the main switch to the right to connect. You’ve got storage for a ton of engines, but limited storage for rolling stock.

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I was in a hurry so I didn't get to fully explain everything.

  1. The double track A/D allows for traffic to flow through the yard while a train is being switched.
  2. Either A/D track can be used.
  3. Storage tracks are accessible from either A/D track.
  4. The engine facilities are accessible from both A/D tracks.
  5. The extra switches form a run-around which is useful in the switching of cars.

Dave and company are right about the second 4-way and its purpose.  You could reconfigure that side with industries for switching opportunities and as an interchange point.  If you are going to run passenger trains you'll need stations that face the mainline.

Is this a round-the-wall layout?  You are using Ross and Gargraves track.

Jan

@DoubleDAZ posted:

I also agree with Jan’s ideas, but I don’t see the need for all the extra switches, etc. I’m sure I’m missing something, but I think this serves the same purposes. Jan?

As far as the left yard goes, I might make it strictly storage (if that what it’s for) and move it closer to the lower main and move the main switch to the right to connect. You’ve got storage for a ton of engines, but limited storage for rolling stock.

IMG_0024

@Gerard Colf- Nice plan. The suggestions above are all good.

The single spur to the right of the TT....why? Kind of out of place to me.
I would suggest adding another double crossover there instead. That way you wouldn't have to go all the way around the layout to get a train from the main yard to the outer loop. Two crossovers would give you more operational flexibility too.

I'd like Dave's move of the TT leads. I would just rotate the whiskers to line them up straight in to the TT. I'd also put a left-hand switch back to back with the right-hand so that engines can get right out to the main and not have to enter the yard first.

The industry on the peninsula, (grain elevator?) add a second spur for car storage. Empties or loads can be staged and a local switcher can spot cars.

For the yard and one long siding on the left- I'd split it up and have the rear half come off the first yard track and the other half off the main. If those buildings are all to be served by the railroad, then the customer at the end would need all the other's to clear their loading docks to move his loads out.
Also look at a ladder arrangement with numbered switches (4,5,6 degree), instead of the 4-way. Might give you more track length for storage. You could have the first switch closer to the curve and then work from there.

I like it overall. Would be a fun layout to operate. Here's my mark up- changes in blue.

Gerard_OGR

Bob

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I just want to address the turntable. The bridge looks as long as the whisker tracks. Maybe 28” ?  It’s a wow factor on paper with all the trackage. You need a bit of clearance to get engines parked side by side. Even on whisker tracks.  If your squares represent 1 foot. I can’t see parking a steamer of any length. Only mentioning this as you mentioned adding facilities for steam engine servicing.

You have room to lengthen them. My concern is they now they get further out of reach.

Last edited by Dave_C

It's very interesting how many people refer to the center of the layout as a "peninsula."  Unless the layout is widened quite a bit and the roundhouse moved to the right at least 2 feet, no one will be able to access the space between the roundhouse and the yard/industry area in the center.  AND, citing Murphy's law, guess where the engines will derail?

Chuck

Gerard

I like all your plans with double track loops, Wye, reversing loop, lots of storage tracks, turntable and small round house that does not hide too many locos.

My TT has only one feeding track to the TT, off the main line and that has not been an issue for operating my TT.  My layout TT area and whole layout is too small to add much more anyway.

Your earlier plans showed the TT feeding track coming from the loop track on the right side.  If you have a whisker track that lines up with the TT and the feeding track, you can store a couple of cars, say a wrecking crane and wrecking caboose that can be driven all three as shown below on my layout.

I did not quite understand the reason for the cut off of the upper right hand corner of the twin tracks.  If you could make that corner into a full corner or at least cut off less of the corner, you would have more room to add engine serving accessories like Dave suggested, coaling and water towers and even diesel fueling spout.

The OGR forumites are doing a great job at making improvements/suggestionon your layout plans.


Charlie

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Last edited by Choo Choo Charlie

Gerard

I like all your plans with double track loops, Wye, reversing loop, lots of storage tracks, turntable and small round house that does not hide too many locos.

Your earlier plans showed the TT feeding track coming from the loop track on the right side.  If you have a whisker track that lines up with the TT and the feeding track, you can store a couple of cars, say a wrecking crane and wrecking caboose that can be driven all three as shown below on my layout.

For what it's worth, real railroads NEVER had wrecking cranes with their support equipment stored/parked across a turntable! In the event of a derailment at the roundhouse turntable juncture, such derailment would block the turntable, and subsequently block the wrecker equipment. Thus a VERY BAD SITUATION!



The OGR forumites are doing a great job at making improvements/suggestionon your layout plans.


Charlie

@Gerard Colf posted:

I forgot to mention that, as Chuck has mentioned, the access to the roundhouse and back side of the turntable, this has been a concern all along. Also, now that I have install track from the center portion of the layout to the turntable I have created a blockage to access this area, as narrow as it is, unless I create another "lift up".

Not quite sure why you have turntable connected to both center and outside loop now?  If you had just changed to center connection you could have slid roundhouse and turntable (left) toward the center and created a a passage between that and the outside loop.  Also, without having the drawing to work with, if what I suggested doesn't give enough access, then try "flipping" TT area so whisker tracks point outward instead of inward.  (Turntable tucked up next to center tracks.)  Hope that makes sense.

Jim, I forgot to remove the turn table tracks for the outside loop. I am going to try flipping the turn table whisker tracks, as you suggested. I position the turn table and round house as it is because I have access on the angles portion of the layout from "outside" of the mainline tracks. I will try a different arrangement, perhaps that will give me the access I need. Again, Thank all of you for you help.  

I tried to recreate the design in SCARM, but there are no dimensions and I'm not sure of the grid size, minimum curve size, etc., and it's hard to make out the specific tracks. Here's what I have so far, it's enough to show my thoughts. I added a short lead on the north end of the TT. From there an engine can go to the yard using Jan's A/D tracks on the side of the yard or continue on around the loop. I also connected the north lead to the south lead for the TT, so if an engine is waiting, another can exit using the south lead, then go north to get to the yard. I see now that I could delete the north lead, but leave the tracks to the south and reconnect the right most whisker back the way it was. I also added the length of the whiskers and the size of the TT, not sure they're correct. I know the scale is off, but I hope you can see my points.

GC 2025-07-13 daz

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Thanks, Gerard, but that isn't quite what I was talking about. Here's a YouTube video showing how to take a screen shot of just a portion of the screen on a Mac. It allows you to save just the layout design without all the empty space. It's not a big deal, so don't worry about it, but here are the instructions if you ever want to use the feature.

BTW, I think I found an app for the iPad that might let me view the RM file if you can figure out how to attach that file to a post like you did the screen capture.

https://youtu.be/hOawEk3sKoU?si=fRRo6-X1QYT_XVnr

Here's a bit more explanation of what I mean. Like I said, it's just information is case you ever have a need for it.

Photo 1 shows the SCARM work space. As you can see, there's a bit of blank space like that in the images you've been posting.

test01

Photo 2 show what SCARM saves for posting. You can see it doesn't include the top ruler, side ruler, the grid or all the empty space. As you can see, the image is quite a bit larger and it's easier to see more details.

test02

Photo 3 shows what I capture using a screen snipping tool on my laptop. I scroll the design closer to the left ruler then capture the rulers and grid along with the layout design. Like I said, I don't know what Rail Modeller Pro offers as far as the work space display goes. Obviously, it shows the grid in the photo it saves. You might have noticed that some of us took the photo you posted and edited to delete the empty space.

test03

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