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Bump and go

We will be running a Bump and Go gang car at the museum.  The operation will be on a timer, activated by a child pressing a momentary, push button.  We will power the center section through a timer (Orange Tracks).  The end tracks will be constantly powered. When the timer runs out, the center section will lose power and the gang car will stop half way between the bumpers. This should prevent the car from stopping too close to the bumper to make a proper hit and reverse directions when power is restored.  

Any thoughts or comments?

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