The topic on keeping interest in the hobby got me to thinking about various things I've done when I had a properly functioning layout more or less finished, or at least operationally finished, to have fun while running trains.
I know many folks like to use cards and such to build realistic trains and drop off cars to their destinations, then pick them up and take them back to the yard, or other industries. I'm curious what other 'games' folks have invented to occupy their time running trains.
For me I still find myself playing one my father taught me when I was probably 3 or 4 years old. The object is pretty simple, see how fast you can complete the task, and try to do it faster and faster by coming up with different routes or pushing the limits on how fast you can run the engine without having an accident. The task at hand is to take a train with 3 cars and a caboose and bring it to a stop at a station with the cars in every different order, then stop your time with the cars back in their original order, without touching anything but your control station. For example, you number the cars 1,2, and 3 and have to stop at the station with them in order 123, 132, 213, 231, 312, 321, then back to 123. When that gets too easy, you can add a 4th car, and make things even more complex. Another option to make it very complex, even on large layouts, is to require each combination with the car facing both forwards and backwards. Of course the time it takes will vary depending on you layout, as it is pretty simple if you have a large yard where you can drop each car on a separate track, but it is especially fun on simple layouts that might have only 1 or 2 sidings.
What games have you folks come up with to occupy your time when running trains?
JGL