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I bought a PS2 GG1 that had been upgraded to PS3 about a year ago. The locomotive works great but it looks like they never wire up the pantographs. I was trying to do some digging to figure out what I need to get the pantographs working again and so far I haven't found much. Anybody out there ever done this upgrade?

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Well, I'd first just check to see if everything is connected.  FWIW, that IS a PS32 board, so it's apparent that the repair was done with the correct board.  This may be as simple as the wrong chain files loaded, you need the PS32 chain files for the GG1 for the pans to function.

Here are the correct chain files for your GG1

PS32_Panto_Smoke_3528-CPF.zip

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Last edited by gunrunnerjohn

Could be a bad board panto board they do fail.  Do the directional marker work?  Can't remember if it has a switch for turning them on and off on the chassis?  Then are they turned on to operate via the soft key?  Does it have the original PS-2 3V file.  Not sure how a PS-3 sf would work since the voltages for PS-2 panto are higher.  Also could be motor or band issue.  Have you moved the pantos manually or with a battery to the motor.  MUST Remove the 10 pin to the chassis before doing this to avoid circuit board damage. G

If the motor runs and the belts are fine, the problem with the pantographs could be the motors being out of time. I bought a very little used Penn Central EP5-5 that had one pantograph that didn't work. You would think that the belt would slip to get it back in time, but no.

Timed the motor with the pantograph and it works great. When you take it out of the box and unlock the pantographs, the rear one should come up and the front one should not.  I thought that maybe the original owner forced it up causing the problem.

@GGG posted:

Could be a bad board panto board they do fail.  Do the directional marker work?  Can't remember if it has a switch for turning them on and off on the chassis?  Then are they turned on to operate via the soft key?  Does it have the original PS-2 3V file. 

GGG, The directional lights do work. There isn't a switch on my chassis to turn them off. I will try the battery method and report back.

It depends on what mode it was put away with.  You can retract both pans and then power down, they will be both down.

Right from the engine manual:

Automatic Operating Pantographs Your MTH electric type engine is equipped with Automatic Operating Pantographs. The Automatic Operating Pantographs must be unlatched before power is applied to the engine. To unlatch the pantographs, hold the base of the pantograph and gently pull up on the contact slider. The rear pantograph should open to its full height. The front pantograph should rise slightly to unlatch, but remain collapsed.

                 Though I haven't used it, I think there is a switch for the Pantographs to turn them off which will lower them. It's the only way if running conventionally. I think I lowered them remotely with DCS before returning the engine to the box.

Last edited by Joe Allen
@shurlock1 posted:

Can you tell me that if MTH has to install flash codes into board for pantographs to work or can this be downloaded for proto 3  or other boards from their web sight?

You can load them yourself with the DCS loader, the trick nowadays is finding the files.  In this case, I posted the correct chain files previously in this thread, here's a link:

PS32_Panto_Smoke_3528-CPF.zip

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