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Guys,

Is there a way to determine using ONLY the DCS remote reporting screens (not using ANY physical indicator on the loco) whether a loco has a PS2 or PS3 board installed?

Over the years, I've done probably 20 changes from PS1 to Ps2, PS3, PS32, put new guts in, taken old guts out, etc.

Although I would post some of my projects on this forum, I've sort of lost track of what type of board is in which loco.  I know, should have taken better notes, etc, but the fact remains.

I can't count on things like "charging ports?" "DCC switch?" "LEDs?" on the locos, because none of my engines (save for maybe 2) are actually factory engines.  In some cases, I left charge ports in Ps2 locos and clipped the wires when installing a PS3 board, in some cases I used entirely different homebrew harnesses, etc.  Any of my PS2 locos have had BCR installed, so it's not like I charge anything anyway.  So there's really no great indicator of hardware unless I pull the shells off again, and I'd rather not.

So, the question remains, is there any quirk in the DCS remote reporting that might give me a clue?

Thanks,

Your disorganized friend in upgrades and electronics

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I know a way to guess- with a pretty solid rate- but there is no magic command in DCS.

PS2 or PS3 engines, if running under DCS in a direction and you hit the direction button in DCS first come to a stop, then you will hear the direction relay click after a pause, and then you can raise the speed up and they move in the reverse direction.

However- on a PS2 engine, if you hit direction, before the engine stops motion completely and pauses for a second- if you immediately increase the speed command right after pressing direction- will stay moving in that direction. The directional lighting changed with the direction button press- but the engine is remaining going in the original direction.

If you do this same test on a PS3- it will always stop change direction and then follow the new speed command. No pause and waiting for all motion to stop before commanding a speed needed.

Again by this one behavior I have found of a specific direction change sequence, from across the layout on the other side of the room I can tell if an engine is PS2 or PS3.

Last edited by Vernon Barry

Judgment Free Zone Here.......

My brain is about as good a mush these days so I've developed a simple and easy method. Like you, I'm a builder and have everything from ERR to PS-stackers, to Lionchief and Flyerchief installed in various engines.

I print a small P-touch label and place it on the bottom of the engine. I put system type/ address, and if I have a BCR installed.  Sorry it doesn't help with your current quandary but I'd recommend it going forward.

2022-11-30 17.40.542022-12-07 20.40.26

Bob

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  • 2022-11-30 17.40.54
  • 2022-12-07 20.40.26

When track power is applied all engines (PS2 or PS3) remain silent when the watchdog signal is received. If you command an engine to move, a PS2 engine will move while staying dark and quiet but a PS3 engine will immediately light up and make sound.

In conventional mode, PS2 engines will light up and make sound as soon as power is applied. A PS3 engine will turn on the headlight only and stay quiet for a few seconds while the supercaps charge. Once the caps are charged, the rest of the lighting turns on and the start-up sounds begin.

Last edited by H1000
@RSJB18 posted:

Judgment Free Zone Here.......

My brain is about as good a mush these days so I've developed a simple and easy method. Like you, I'm a builder and have everything from ERR to PS-stackers, to Lionchief and Flyerchief installed in various engines.

I print a small P-touch label and place it on the bottom of the engine. I put system type/ address, and if I have a BCR installed.  Sorry it doesn't help with your current quandary but I'd recommend it going forward.

2022-11-30 17.40.542022-12-07 20.40.26

Bob

I started using P touch labels when I converted to BCRs. Now that’s not enough. Thanks for the wake up call! I need to add a mini data sheet. I’m embarrassed to say I’ve put an engine on the track and get can’t get it to move; then I realize I’m using the wrong control system; sometimes only after I scrolled down the list of engines on the MTH controller. Then the moment of doubt, is it PS1 or Lionel. 😱

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