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In fact  I have 3 questions concerning how to run MTH Protosound 3 locomotives on the same track as other standard DC traditional locomotives (DC engines, generally 5 poles, fed directly in DC).

My 3 rails scale 0 circuit consists of 3 sub-circuits with center rail ( hot rail)  isolated from each other  sub-circuit and with  outside rails (common) still  connected together. There are 3 independent DC transformers feeding voltage to the 3 independent sub-circuits. There are 5 blocks on the circuit with  on and off block systems allowing 3 to 4 trains to run automatically together on the circuit.

I recently bought a 241 A Mountain MTH Protosound 3 locomotive that I would like to run on the circuit at the same time as other traditional DC locos and there comes the question:

 

1) Running an MTH protosound 3 locomotive in DC:

If you run the MTH locomotive in standard analogical DC mode simultaneously with other standard DC locomotives , you will find that the MTH locomotive will run in the opposite direction as the other standard DC locomotives. It would be very useful to use a “reverse polarity switch” to reverse the locomotive direction.

 

My question is :

Is there a hidden polarity switch somewhere on the locomotive or is there an easy way to install one and How and Where?

 

Do you see something else to do to change the standard running direction of the locomotive in DC mode.

 

2) Running an MTH protosound in DCS with other standard DC locomotives:

My question is:

If I decide to use DCS to run the MTH locomotives in addition to the DC standard feeding , could I have on the same track:

-the MTH locomotive

-the other standard DC locos

Is DCS harmful to the standard DC locomotives and vice versa?

 

If  the MTH locomotive ( running in DCS mode) stops at signal ( voltage less than 5 volts to still keep lights and sound) , when it will starts again, will it go in the initially chosen direction or will I have to apply again manually the appropriate DCS command to have it running the right initial direction?

 

3) Experimenting the MTH locomotive running in DC:

if you normally start the MTH Protosound 3 locomotive in DC  mode ( without DCS), get it running then stop it abruptly ( 20 volts to zero volt), wait for no more lights and no more sound then restart it abruptly ( from zero volt to 20 volts) within no more than 20 seconds, the MTH locomotive will immediately restart like a standard traditional locomotive but with no sound and no lights.

My question is:

Is this a specific mode that you could address more gently through specific DCS commands or otherwise and how?

Is this new working mode harmful to the loco?

Is there in this mode a specific way to put again the lights on?

This could be another way to run the MTH locomotive with other standard DC locomotives

 

Many thanks if you could answer my questions

Best regards

Jean SAUVAGE.

 

 

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You have asked a lot of questions, but let me say this first. You can't run conventional DC locos on the same track at the same time as a loco operating in DCS mode. To operate DCS, you must have a constant voltage on the track, usually about 18 volts. The loco is then completely controlled through and addressed by your DCS handset or DCS Commander. You can't vary voltage levels widely and quickly as you would a conventional DC loco, as the DCS loco will indeed stop operating in DCS and revert to conventional operating. I'm not with my trains at the moment, but I think there is a polarity switch in the tender, under one of the hatches? Have you read the instructions? Always a good idea.

Dave,

 

I believe, although I cannot be certain, that Jean is discussing operating strictly conventionally with both a PS3 and other DC conventional engines on the same track.

 

If the PS3 engine was operating under DCS, there would be no problem. PS3 engines will always come up in forward under DCS on 2-rail track, since they will find and operate with the DCS signal on either rail, automatically.

JS7070,

  Jean 1st it will do no damage running a Conventional train thru the DCS, I do it all the time.  I like to run with the side receiver on the Z4K setting the track voltage at 16 and controlling the Conventional Train thru the TR key.   I also control the P2 engine on the same track using its' P2 control thru the hand held, in reality it works quite well, this in reality is a learning experience and often times

I pull the P2 controlled train into a siding and let the Conventional go past, just like the real trains operate.  This is one of the main reason why I want one step switch control added to the DCS hand held remote control, many times at this point I am using the remote switch control on my 1st level, because it is quicker switch control. 

PCRR/Dave

 

The Williams PRR GG1 in the 2nd picture on the 3th level is Conventional, the 2 trains on the 2nd level are P2 controlled, the MTH GG1 on the 1st level, of which you can only see the end coach cars, is P2 controlled all these trains are controlled form my DCS hand held remote at the same time.  Along with a another Conventional Weaver running around the Christmas Tree on a different track, and a large PA Silver Williams Convertional E44 pulling the big NASA train, also in the 1st picture, on a different track.   It is easier to control Conventionals and P2 trains on different tracks, however with practice they can run on the same track, controlled from the DCS hand held remote.

Note: Jean I have no P3 DC type engines at this time, I am talking about P2.

Your P3 will run like P2  also.

 

 

 

Last edited by Pine Creek Railroad

1) If your engine does not have a mechanical reversal switch, re-phrase the question to ask the experts here how to run PS3 engines in a multi-engine consist DC-powered conventional control.  Otherwise I see nothing stopping you from installing your own DPDT switch inside the chassis between the power-pickups and the PS3 electronics.  Make sure any answers you get are specific to PS3 (vs. PS2) since there were subtle changes in DC operation from PS2 to PS3.

 

2)  As you lower track voltage in DCS the engine will slow simply because there’s inadequate voltage to drive the motor.  So I believe you’re proposing operating in the small voltage zone where the engine has stopped motion but the voltage is adequate to keep the engine from shutting down (lights off, shutdown sounds play under supercap power).  As long as the lights are on, if you increase the voltage the engine should continue in the direction it was going before the motor was starved of voltage. Since the lights are on you can confirm the direction is retained by looking at the tender directional backup light if your engine has one.

 

Some low-cost DC power packs use unfiltered high-frequency pulses to vary the DC track voltage. These power packs work OK for driving engines that only have a DC-motor in them but check your PS3 manual as I recall there’s a discussion on recommended “pure” DC supplies or recommended power switch settings.

 

3) I think it is commonly referred to as jack-rabbit protection but it prevents a PS3 DC engine from taking off at 20V (forward or reverse) if 20V is applied as a step following a shutdown.  The engine must “see” a lower track voltage (it will be in the manual but I think it’s something under 10V or so) to unlock motion.  Separate from jack-rabbit protection is a startup interval where a PS3 engine charges its internal supercapacitor before it operates.  I’m not sure if you’re saying your engine’s supercap delay is 20 sec or if 20 sec is what you happened to try.  You may have found a quirk in the interaction of jack-rabbit protection and supercap charge delay in DC conventional operation but the experts here will know if the question is re-phrased accordingly.

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