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With TIU 6.1 If i build a lash up can i store it in the inactive list, move an engine to the active list and run the engine separate like normal?

In Addition can i move a single engine from one lash up to another as long as the former lash up is in the inactive list to create and store multiple engine combinations?

Thanks

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SLQ32 posted:

With TIU 6.1 If i build a lash up can i store it in the inactive list, move an engine to the active list and run the engine separate like normal?

In Addition can i move a single engine from one lash up to another as long as the former lash up is in the inactive list to create and store multiple engine combinations?

Thanks

I think I have been going through that.  My observations based on memory.  I think you lose the individually addresses engines when creating the lash up.  I can’t remember if I had to lose the lash up to get to each engine individually.  I can check tonight if no definitive answer.

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