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Is anyone else having the same speed freeze problem on their DCS remote thumb wheel? When controlling ps2 or ps3 locomotives, (1) the displayed SMPH speed freezes on a number, and (2) the thumb wheel does not respond. Quick speed functionality still works (I.e., I can press the thumb wheel down, select a speed using the numerical keypad, then select the thumb wheel again and the train will go the desired speed). Only solution I have found is to power down and power up the DCS remote. I was hoping for a software upgrade, but see I have v4.20, which I believe is the most current. Any thoughts?
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This EXACT same thing happened to me yesterday for the first time. Everything functioned except for being able to scroll the thumbwheel to change an engine's speed.

 

I had fresh batteries and it was only with one of the 3 engines that I had running, so I would say that ruled out a hardware problem with the thumbwheel.

 

Like with '69', everything was OK after I shut everything down and restarted everything.

 

I'm running 4.10 if it matters.

 

- walt

Interesting.  I am curious if others are having this same issue?

 

Barry, thank you for weighing in.  I did not know what Super TIU mode was, but looked it up in your book.   I went into settings and confirmed that Normal was running.   

Captaincog, I went ahead and changed the batteries for good measure. 

 

Walt, when this happend to you, were you able to go to the other engine and run it properly with the thumb wheel?   In my case, once it happens (always on the PS3 loco), then when I go back to a PS2 loco the remote continues to display the frozen SMPH.

 

Dan 

Do you think re-loading the PS3 engines sound file would help?

No.

 

If the problem only occurs with the PS3 engine, the problem is more than likely in the engine itself. DCS is losing control of the engine due to signal strength issues. This causes the remote to lock up while waiting for an engine response to the speed command.

 

There have been other threads that have lately mentioned several possible solutions to these signal strength issues that are PS3 engine-specific.

Other causes.... Poor track signal..... Remote /tiu communications (range) 

 

One question... If you just run the proto-2 engine, do you still have problems? Take the proto-3 out of the picture for now.

 

If you do.... Try the remote and TIU tethered together with the curly phone cable. The one between the hand set and phone base. Not the one between the base and wall outlet, it won't fit anyway, See if there's an improvement.

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