After ballasting my track, in the 'standard' way, several of my RCS turnouts [with non-derail segments] no longer work properly. Here's what happens: Pushing either button on the DZ-1002, or rolling a train over either non-derail segment causes 'flip-flop': i.e., the points rapidly swap between thru & deviation. The action stops only when either the button is released or the train leaves the non-derail segment. Obviously, this is unacceptable!
I'm wondering if anyone can explain this....BETTER YET: How do I fix it????!!!!