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1.  The remote thumbwheel holder plastics bracket broke, so I took it to a dealer for a replacement.  He replaced it and then noticed that the circuit board was not seated so proceed to reseat it.  In the process a little post on the board came lose. There was no way to solder the post back on the board because it appeared the board was cardboard where the post was attached. 

 

Questions, is this repairable?  

 

2.  I'm having electrical problems with my layout.  I proceed to add track blocks to the outer loop and everything went south fast.  All my engines, one PS3 and two PS2s would not start up even though they showed in the remote.  I put everything back to before and the problem still existence.  I have an inner loop and none of the engines work on it.  Started the trouble shooting process and finally got the PS3 to start, but the PS2s will not even come up in conventional mode.  The track signal for the PS3 went from 10s down to anywhere from 1-6 on both loops.  Cleaned the tracks, checked connections, and no change. I tried resets on both the TIU and remote and no change.  I can't reset the PS2 engines because they don't show in the remote.  I read in the 14 Oct DCS User meeting the question about the PS3 "conventional transformer reset" and wondered if this procedure works for PS2 engines and if I should do this.  Using Real Trax which I'm beginning to dislike.  Appreciate any help or advice.    

Original Post
Originally Posted by Den K:

1.  The remote thumbwheel holder plastics bracket broke, so I took it to a dealer for a replacement.  He replaced it and then noticed that the circuit board was not seated so proceed to reseat it.  In the process a little post on the board came lose. There was no way to solder the post back on the board because it appeared the board was cardboard where the post was attached. 

 

Questions, is this repairable?  

2.  I'm having electrical problems with my layout.  I proceed to add track blocks to the outer loop and everything went south fast.  All my engines, one PS3 and two PS2s would not start up even though they showed in the remote.  I put everything back to before and the problem still existence.  I have an inner loop and none of the engines work on it.  Started the trouble shooting process and finally got the PS3 to start, but the PS2s will not even come up in conventional mode.  The track signal for the PS3 went from 10s down to anywhere from 1-6 on both loops.  Cleaned the tracks, checked connections, and no change. I tried resets on both the TIU and remote and no change.  I can't reset the PS2 engines because they don't show in the remote.  I read in the 14 Oct DCS User meeting the question about the PS3 "conventional transformer reset" and wondered if this procedure works for PS2 engines and if I should do this.  Using Real Trax which I'm beginning to dislike.  Appreciate any help or advice.    

1) I'm not sure what you're describing with out posting a picture. Maybe after posting, you could get some better help with this. It just sounds like a spacer? What little post are you describing???

 

 2) you need to be more methodical in figuring out what is happening.

Try creating a test track with your system just hooked up to a short piece of loose track.

See if the system will respond or if you maybe damaged the TIU somehow.

Usually it's just something added that's wired wrong.

Just try one engine at a time on a test track. Get back to the layout wiring after.

 BTW: they will only come up in conventional, with the TIU disconnected or power cut off to it, right?

Last edited by Engineer-Joe

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