Sorry, I'm not sure where is best to post this. Moderators feel free to "moderate" for the most appropriate location and exposure.
I just stumbled on these Ticket to Ride U.S. and European train-themed strategy board and card games. There are online versions now, too. My nearly 94-year old mother has memory loss but she can match colors and she has fond memories of travel on the PRR, where her father worked in the ticket office.
Apparently, these are board games of strategy against an opponent, so that's out. But I'm wondering if the games can be adapted so that everybody wins. In other words, my mother and I or a caregiver could all show our hands and just try and assemble our trains and get to the destination in the map that our ticket indicates. That way it's a matching and progressive activity and not a competition that requires memory or super sharp cognition. (Two caregivers' dads were RR men and they might enjoy an adapted game, too.)
The games were expensive at Barnes & Nobel, but a lazy search suggested they can be found elsewhere for less. Can any one speak to the simplification and adaptability of these games? Either the board or card games? Her birthday's coming up and it's this or a DNA kit from ancestry.com !
Worst case, I suppose I could buy the cheapest one and see if any of my friends want to play, if it turns out that the game can't be played "down" :-).
Here's wikipedia and the B&N links -- there are NO responses to the later. Note that the Markin board game variant that has cards with photos of actual toy models.
https://en.wikipedia.org/wiki/Ticket_to_Ride_(board_game)
Alan R. Moon by Days of Wonder
Ticket to Ride: Rails and Sails
https://www.barnesandnoble.com...08?ean=0824968720028
Ticket to Ride: Europe
https://www.barnesandnoble.com...54?ean=0824968717929
Unofficial Guide:
https://www.barnesandnoble.com...35?ean=9788822885173
Thanks in advance,
Tomlinson Run Railroad