Interestingly this is the channel where a PS2 Engine started moving, without a command, when power was applied, last night.
Symptom
10V output on Variable Channel 1 and at least a loop attached. With no track loop attached 1.7V output
20V output on all other Channels. With no track attached 20V output
(Fluke 280 RMS multi meter used)
Problem stays, after 2 Remote resets and 2 TIU factory resets.
All Channels tested as above, with 2 different Z1000s and Radioshack 18V Aux power.
The Var Channel 1 fuse is OK, intuitively and I checked it. I don’t think there is anything else inside the TIU to touch.
Other clues
The loop powered by Variable 1 had the following
1) An Atlas O 80W Transformer with power at less than full, because of my paranoia about 2)
2) The RC Polar Express run on the same track, with 7 lighted car.
3) When I noticed the issue, the PE had been sitting on the siding about 6 hours, with power (yet it ran for hours Friday Night and Saturday morning), while I ran the MTH Berk nonstop. I noticed the movement issue and then the voltage issue while adding cars. (My good old K-Line Solar Volt meter car tipped me off, to the voltage!). The cars that were powered were the caboose, the premier water tender and an MTH helicopter car that I activated once.
I'm sure the answer is, the channel is burned out, get it fixed after the holidays. If not COOL! If, then is factory the only option, or is there a Tech out there that will do the work. Since I selfishly think the circuit should have better protection (3 Christmases,with the TIU, 3 Christmases with lost Channels), I am loathe to give MTH money for the repair. Desperately waiting for Rev (next) TIU, because I want to control my toys, more than I want to be mad.