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 While you are at the test track. First get an engine that will add to the remote and be able to shutdown and restart consistently. Once you figure out you have a good working engine on Fixed 2. Try all the other channels on the TIU. Set them all to Fixed fixed with DCS on in each one. Let’s see what works and doesn’t as far as the TIU with the same source. The test track.

 Then tackle the 2 loops. Then you are dealing with just the 2 loops as you should know what works as far as engines and TIU channels.

Go figure.  I have changed NOTHING about the wiring.  I did swap power on the test track back and forth between Fixed 1 and Fixed 2.  Locos on the test track began to behave themselves on both Fixed 1 and Fixed 2.  Put them on the layout.  Behaved themselves!  Will see if they continue to behave tomorrow.  Maybe it got tired of fighting!

Well, The Hitch-Hiker's Guide to the Galaxy describes The Earth as "Mostly harmless," and I now describe the DCS as "mostly functional."  It now usually detects a PS2 locomotive, but not always, and it can fail to detect a PS2 locomotive, and detect it a few minutes later with no apparent reason for the difference.  One locomotive, a RailKing NKP Bershire from the mid-90s which was converted from conventional to PS2 by Eastside Trains, is detected fine on the test track but not on the layout.  One consistent pecularity is upon sending a command, it immediately displays "Check Track," sometimes followed by "Engine Not On Track" then executes the command.  I will try the Track Signal test and see what it tells me.

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