Skip to main content

I've actually finalized my layout design and have purchased track (MTH Scaletrax).  In my layout, I have a double crossover.

 

Image result for scaletrax double crossover

I've been going back and forth on how I should switch the turnouts.  I can either switch two of the turnouts together to allow a train to move from one loop to the other (i.e. two turnouts going to the curve while the other turnouts remain to the straight) or I can switch all four turnouts at once (i.e. all four turnouts going to the straight or all four going to the curve).  I tend to think that I should switch all four turnouts at the same time.  Does this make sense to do it this way or am I missing an important reason not to?

 

Also, I am planning on having a DCS-only layout and want to control the turnouts primarily with an AIU.  I would like to control all four turnouts (if I take this approach) with a single channel (route?).  Would the AIU handle this approach (current limitations, etc.)?

 

Any thoughts and suggestions would be most welcome.  This sounds good on paper, but there's no substitute for experience!

Original Post

Replies sorted oldest to newest

Originally Posted by Doug N:

On a previous layout, I switched all four together.  It seemed to be the right thing to do to me.

 

 

Might consider posting this on the OGR Real Trains forum to see what the real railroaders have to say as far as what their employer signal department did with crossovers.  Some RR switch just the required pair then return them normal after train passes. Others RR throw all four and leave them until next train is due.

 

On my layout, I just throw all four and done with it.

Perfect timing! you saved me a lot of efforts. I need a D.crossover too with ScaleTrax. Looks like there is no need for any fillers, right? Just standard 10" straights and #4 switches, right? Also, what is the spacing center to center
 
Originally Posted by PaulG:

I've actually finalized my layout design and have purchased track (MTH Scaletrax).  In my layout, I have a double crossover.

 

Image result for scaletrax double crossover

I've been going back and forth on how I should switch the turnouts.  I can either switch two of the turnouts together to allow a train to move from one loop to the other (i.e. two turnouts going to the curve while the other turnouts remain to the straight) or I can switch all four turnouts at once (i.e. all four turnouts going to the straight or all four going to the curve).  I tend to think that I should switch all four turnouts at the same time.  Does this make sense to do it this way or am I missing an important reason not to?

 

Also, I am planning on having a DCS-only layout and want to control the turnouts primarily with an AIU.  I would like to control all four turnouts (if I take this approach) with a single channel (route?).  Would the AIU handle this approach (current limitations, etc.)?

 

Any thoughts and suggestions would be most welcome.  This sounds good on paper, but there's no substitute for experience!

 

I have several locations on my layout with crossovers, usually in pairs to make them double-crossovers, but I used individual turnouts, as shown below.

 

I actuate them in pairs, and have not seen the need to throw all four of any complementary pairs. On my layout, some of the double-crossovers allow trains to go from one of the dual main tracks to the other; and in other cases, they create reversing loops.

  

RODDAU REVERSING LOOPS

 

Alex

Attachments

Images (1)
  • RODDAU REVERSING LOOPS

If they are indeed called crossovers, no matter how far apart the two switches are, both must be lined for the movement before the movement begins. And both must be lined and locked in the normal position before reporting clear. I would wire them in pairs to keep it simple but it is not really necessary. 

 

This discussion brings up a another discussion. How many of us have a rule book and timetable for their layout? Using prototypical rules are educational and can add another layer to the fun of model railroading.     

Conductor Earl 

If you numbered them in facing pairs, say 10 for the two RH and 11 for the two LH that will keep the pairs matching. If all four throw at once it may prevent a derailment at the cross overs but you may end up hitting a parked train. I'd lean towards the matching pairs as it will allow you to number all your switches in some type of order that a guest operator can easily pick up.

Add Reply

Post
×
×
×
×
Link copied to your clipboard.
×
×