My 5-year old grandson loves kids board games. You know, the kind where one moves pieces around a board, draws cards, rolls dice, etc. I wondered: could the same principles be used in a layout? He was over Monday, so we talked about it and went down to see what we could do.
He suggested we call it "Busy, Busy Freight." We identified a variety of cargo, and put each in its own place around the track on the lower level. We had barrels, rocks, logs, bushes, old ties and scrap metal, safety cones, police cars, fire engines, and construction vehicles. We made a 3x5 card for each, with printed name and a drawing of the cargo. We had a car for each on the freight train. Gondolas, flat cars, and dump cars would carry the cargo. A giraffe car and automatic brakeman car were in the consist as well,just because he likes them. Legacy UP GP7 #105 was power, for its slow speed and ease of operation on 0-27.
We started the train around the track, and took turns drawing cards. If the card was "rocks," the train would stop with the appropriate car for loading. The player threw the dice to see how many pieces of cargo to load. Then the train was off again, with the next player drawing a card. We continued until all the cargo was gone, and the one who loaded the last piece was the "winner."
He loved it. I'll bet we played an hour, a long span of attention for a 5-year old. Much longer than he would ever watch or even run the train just around the "boring ovals!"
Now I'm thinking" suppose we had two trains, one for each player, set up as a Legacy multiple unit consist, so they stayed about the same distance apart. We could have a list of cargo for each train, and the first one to fill their train would be the winner...same way, drawing a card when it was your turn and using the dice to see how many to load. I may try that next weekend.
Here's a few photos of the players, and the train, with the locomotive stopped at "rocks."