Skip to main content

Hi everyone.

Picked up my 1st PS3 loco today.

I have a NON rev L TIU.

My train dealer said I have to have over 20 feet of wire between the TIU and the track.

Not that it has to be over 20 feet away from the track, 20+ feet of wire coiled up would be fine.

He's been in business for 20+ years, so I tend to believe him.

Anyone else heard of this?

Original Post

Replies sorted oldest to newest

No, it's actually just as Ralph states. It's only recommended by MTH tech support when transferring PS3 sound files.

 

However, like Ralph, I've also transferred PS3 sound files successfully using my normal test track setup of about 12" of wire between the TIU (Rev. I) and a 24" piece of track, connected with alligator clips. I know others who also regularly ignore this advisory without any issues whatsoever.

Russell,

60 cycle hum noise strikes again.

DC eliminates the hum. Comm rate goes up, how 'bout that

This is interesting!

 

WhileI haven't done a lot of PS3 sound file transfers, the few that I've done have been over AC without the benefit of a cilil of wire between the TIU and the tracks. In spite of that, I've found that it goes very fast and without errors.

 

Perhaps this is because my PC and TIU are both getting AC power through a UPS.

I tried loading a PS/3 Sound file with a Rev I and gave up.  Retry city, and it never did complete totally.  Ended up crawling under the train table and using the Rev L. there and it went really fast.  Replaced the TIU with a Rev L on the repair bench after that.

 

I've never seen documented or rumored of the 20ft of wire before.

Last edited by Jim Sandman

Jim,

I tried loading a PS/3 Sound file with a Rev I and gave up.  Retry city, and it never did complete totally.

That's interesting.

 

I just did an upload from a PS2 engine and a download to another PS2 engine using AC voltage, a Rev. I TIU and a postwar KW transformer. No bulbs, no lighted bumpers and no 20 foot loop of wire.

 

The upload to the PC took 12 minutes and the download to the engine took 6 minutes. No errors, no retries. The file was 3 volt PS2, 1 meg in size. To me, this has always been what I've come to expect. However, I've always had everything (PC, transformer and TIU) plugged into an APC UPS.

I've never seen such sticker on the bottom of any I've seen...

Look at the bottom of the Rev. L TIU on your layout.

I have not had to do a PS-3 sound file yet, but using a filtered DC power source for PS-2 and 3 is the way to go.  Never got an error stop or delayed load when using DC.  With AC it can happen.

 

Yes the 20ft coil helps with speed and accuracy of load for PS-3.  That news has been out to the techs for about a year.  G

Barry,

 

I've never had a problem loading a PS/2 engine with the older TIU, just a Proto3.  The actual engine was a Starter Set **** express.  I tried numerous times.  Copied over a Proto2 the same day without a hitch.  Not worth digging out the older TIU to try, but good to know.

 

Also Yes I've seen the version of the TIU sticker, but nothing about the 20ft of wire.

 

So what is the theory of why the 20ft of wire helps???

 

Why was the upload from engine taken out of 2.3?  I liked to backup from the engine in some cases. 

Last edited by Jim Sandman

Jim,

I've never had a problem loading a PS/2 engine with the older TIU, just a Proto3

I haven't done more than 1 or 2 sound file downloads with the same setup, however,  they've been reasonably fast and error-free.

 

So what is the theory of why the 20ft of wire helps???

 

It just makes things better, as far as I know.

Why was the upload from engine taken out of 2.3?

Supposedly because it could take a long time to download a PS3 sound file due to its potentially very large size. It's stated that the feature will return in the next version of the Loader Program, time-frame unknown.

Alex,

What am I missing by not uploading/downloading?

You're not "missing" anything. You would only swap sound files in PS2/PS3 engines if:

  • There was a newer, improved, sound file for your engine
  • You had freight yard sounds and wanted passenger station sounds, or vice-versa
  • You preferred the sounds of a different engine and wanted to put those sounds in your engine
  • Your sound file had a defect.
Alex-you're not missing anything. But I can attest to enjoying this upload/download feature for the element of personalization. I have the Premier NYC Mohawk engine that came with freight sounds. I preferred the passenger whistle sound and station announcements. So now I have it. Have to say, it didn't go smoothly for me either. Tried 3x before I finally gave up (file stuck on like 98% complete). Ironically, when I powered the engine back up it was totally passenger sound programmed. Go figure...
20 feet of wire...? "magic" lightbulbs...? the need for special wiring considerations ...? As a newbie and non-partisan O gauger (with more MTH than Lionel right now) I have to say that continuing to buy MTH is sometimes difficult to explain to logically minded people not involved in the hobby...
Last edited by PJB
Post
The DCS Forum is sponsored by

OGR Publishing, Inc., 1310 Eastside Centre Ct, Ste 6, Mountain Home, AR 72653
800-980-OGRR (6477)
www.ogaugerr.com

×
×
×
×
Link copied to your clipboard.
×
×