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A LHS asked me to look at a pair of MTH PS3 gp35"s as they ran very poorly using NCE DCC on there rather large 2 rail layout. I told them i am not DCC savvy but i would test the pair on my DCS(4.2 REV L)layout at home.

In DCS mode at my layout performance was jerky at low speeds but improved with throttle roll on pretty typical for these engines sometimes.I pulled the shells machined the black PU screws,repaired some tamperd with wiring,clean and lubed the mtr commutators,pulled the boards and retouched caps,relay and signal gen solder points,tightened the gear play at the trucks, reassembled and then track tested. Both engines now run flawless from s1mph up in single or MU configuration.

   Now back to the LHS..switches flipped to DCC, The NCE guy loaded the settings as a MU and they ran perfect....but after several sessions the engines glitched and the settings got scrambled or something. I said stop here because i am going to jump on the forum. I was going to post on the DCC forum but i wanted to make sure the DCS pundits saw this first.

 

BTW these are the engines  http://mthtrains.com/20-20200-2

Last edited by willygee
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I believe 2 Rail DCC is much more sensitive to track cleanliness and also engine wheels and such.  This was reported to me by a group that runs scale MTH on 2R.

 

So cleaning off the black of the pickup screws, cleaning coating off wheels and such probably improved operation.  Not sure how other DCC non MTH trains run on the layout, or whether this is all MTH stuff.

 

Cleaning up the wiring above the signal transformer and getting it moved away from the side of the board is a know issue that effects DCS signal, maybe it also plays on DCC.   G

When you initially said the pair of engines "ran very poorly using NCE DCC" was this in a MU configuration?  And by very poorly was this jerky low speed?  Did they run OK as individual engines?

 

Fast forward to today.  So after running fine for a while as a MU, "the engines glitched and the settings got scrambled or something."  Does this mean they reverted to jerky low speed or something else?  Do they run OK as individual engines?

 

Just trying to determine if there may be multiple issues in play.  For example, if you run the MU but uncouple and separate the engines is there anything worthy to report...such as perhaps only one engine acts up?

 

Even under DCS, MUs can exhibit curious behaviors requiring resetting/reloading the settings.

With DCC the power on the rails is the signal...it's not piggy backed on the voltage like DCS. That makes DCC much more forgiving when it comes to dirty track.

 

Personally what I think is going on is folks are trying to change the cv settings with that pair of locomotives. There's a lot of animosity in the HO scale world towards MTH and if someone reprograms the PS3 decoders to look bad esp in a store environment... 

 

 

 

Originally Posted by stan2004:

When you initially said the pair of engines "ran very poorly using NCE DCC" was this in a MU configuration?

No as they ran jerky at low speeds individually, they did attempt an MU and it got worse.

 

And by very poorly was this jerky low speed?  Did they run OK as individual engines?

 

see above.

 

 

 

Fast forward to today.  So after running fine for a while as a MU, "the engines glitched and the settings got scrambled or something."  Does this mean they reverted to jerky low speed or something else?

 

One would not move and lost its sounds. Do they run OK as individual engines?

 

One still operated ok and non jerky.The other lights on,no direction or sound.

 

Just trying to determine if there may be multiple issues in play.  For example, if you run the MU but uncouple and separate the engines is there anything worthy to report...such as perhaps only one engine acts up?

 

Nobody quite sure what precipitated the event as i was not there. There was a bad section of track at a bridge that also effected some other non MTH engines. I did not ask if these had to be reset.

 

Even under DCS, MUs can exhibit curious behaviors requiring resetting/reloading the settings.

 

I run 3 MU's w DCS 4.2 REV L which have held there settings quite well(over a year)...Lucky i guess The 5 engine MU in the middle of the video approaching 5k scale miles.

Last edited by willygee

Only knowing what you've written I'd say you did them quite a favor in removing the jerky low-speed behavior from both engines.  So I'd say that was one issue hopefully resolved or at least on the sidelines for now. 

 

Now it's just one engine that is apparently non-responsive.  When you say no direction, does that mean you can nevertheless talk to it (i.e., turn lights on/off or whatever)?   If you can talk to it, then like DCS first try a Feature reset, then a Factory reset and start over.  If you can't talk to it because maybe the engine's address was lost then use the "55" address recovery (see manual).  If they've already done all this and the same engine repeatedly becomes non-responsive, then I suppose more troubleshooting data would help narrow the focus.  That is, does it only do this when in a MU, or does it only do this in concert with other non-MTH engines at the bad track near the bridge, etc.

 

Also, easy for me to say, but if there's a known section of bad track that upsets multiple DCC engines, I hope they fix the track first! 

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