Hi Ted!
First off, thanks for your input. You bring up some interesting points. Let's look at them...
"These layouts are awesome!"
Thanks! I enjoyed creating them eons ago. Gotta' admit, that large room track plan would be the bomb, however, I would probably change a few things if constructing it it were to actually be attempted. However, that's simply not possible, so I offered it up to any that are interested.
The small room track plan will also likely be modified. For example, I don't think the closet switch area will survive. Instead, with GarGraves 072 switches, I may able to get 1 more yard track into the 12th St Yard. That so, I would be tempted to extend a couple the industrial track straight into the closet for more track capacity, and extend a yard track into the closet for much more yard capacity (illustrated with red lines on the plan below) and dispense with the scenic'd industrial scene in the closet. That closet industrial area wouldn't be very user friendly to switch anyway, so no big loss.
Also, I'm not so sure the "Eng Service" area (lower left) will survive. I might be better served to develop that into more industrial switching. If you'll compare the small room layout in the previous post, I've added a tail track at the 12th St Yard area for an engine tie up track. Given the small scope of the layout, that ought to be sufficient. The eye-candy through trains will "fiddled" on/off the layout via the closet, as will the locals that will be stopping to set out/pick up blocks of cars at 12th St. Yard.
"I think you're definitely 'on the right track!' "
Ooo! Ted's feeling punny tonight!
"I'm thrilled at the idea of a "scale-like," operations-oriented layout using Postwar."
Well, love as I would to be able to take credit for that idea, it's not original. In fact, there's a fellow OGR forumite modeling that helped me to see the potential of traditional trains in realistic setting. His OGR nickname is "Christopher2035". Several years ago, Christopher's approach to 3-rail really piqued my interest in the idea... and thus I personalized the concept as per my own "Givens 'n Druthers".
Now, I know I've shared these "Christopher photos" before, but it is appropriate to do so again to illustrate what I'm hoping to accomplish, and to point out some of the reasons for the success of Christopher's efforts. (By the way, these photos are from a previous layout of Chirstopher's.)
When my eyes originally fell upon this first pic I'm sharing, I was gobsmacked by just how good those stamped frame FA's looked in that setting. Notice how the supporting elements are "scale", like the signal bridge overhead, the crossing signals, the clutter, etc. IMHO, all of that adds to the effect and really flatters the stamp frame FA's. The supporting cast really takes the stars of the show (the FA's) and makes them look better than they really do. (They are, after all, toy trains.)
Now lets look at what the same approach can do for the ubiquitous and quite toy-like Lionel 2-6-4 steam engine:
See? The supporting cast has once again taken a toy train and made it look better than it really is! Also, the smaller looking rail of FastTrack has helped the effect. I won't be using FastTrack, instead I will be using GarGraves "Phantom" line of sectional track, and once the rail is painted and ballast is even with the tops of the ties, it too, will have that "smaller rail" look that I feel really enhances the "realism" impression a traditional train makes.
Now, there is another subtle effect that I gleaned from studying Christopher's pics. (As well as others that also have that same approach. i.e. Traditional trains in a scale setting.) It's found in this "in process" pic that Christopher posted several years ago. Note that he was still painting rail and this scene has some rail that's painted, and some that's not. I immediately spotted something that I'll share after you view the picture:
Do you see it?
Let me point it out: Compare the difference between the rail/roadbed that Christopher has already painted to the foreground switch area that isn't completed as yet. See how the dark painted roadbed and rail sides goes a long way toward reducing the visual impact of same?
Once I distilled that small feature, it has stuck with me ever since. Thus, my decision to go with cinder ballast and painting the rails in shades of black ranging from weathered black to charcoal black... but for sure some shades of black. (As opposed to, say, rust, which actually draws my eye to the rail instead of helping the rail blend into the overall scene.)
"I've wanted to do this myself for a long time, and it's totally doable!"
Go for it!
"As you're coming from the scale world, you might get a little frustrated that postwar O won't readily throttle down to scale speeds... <snip: some very good advice and experience>..."
That is very astute of you, Ted. You are absolutely, positively correct. Trying to make 3-rail into Hi-rail caused that very issue to raise it's head for me back during my 3-rail experiment. That's why I'm going to stay with traditional (under sized) trains, and avoid scale sized trains. Period. As long as they're toys, I'm more forgiving and accepting of the trains themselves, as well as that center rail. BUT... if start making the trains "scale"... them I want the track have 2 rails. Can't seem to shake that. Just my nature, so IF I'm going to do this, traditional, undersized trains seems to be a "given" for me. It must be there.
"Can't wait to see progress as this develops!!"
Well, it's going to take a while. I will need to at least amass enough equipment to have a couple or three complete trains and some extra rolling stock for industries. Then it will be time to start acquiring the needed GarGraves track products. All this means it won't be happening next week, or next month, even!
Thanks for your input, Ted, I enjoyed the chat!
Who's next?
Andre