Here is what I think might be a correct way to use DCS on a club layout.
First some working assumptions:
First lets assume that the layout is large and needs more than the 4 DCS channels available on 1 TIU.
Lets also assume that all trackage is connected so that you want to be able to drive your DCS engine over any part of the layout.
Lets assume there are 10 club members and each member has 10 PS2/3 engines that they want to bring to the club.
Lets assume each member has a remote.
Each member runs their own engines that they bring to the club. (with their own remote)
Each member has a home layout as well and does not wish to reprogram TIUs, remotes, engines etc when going from home to club and back.
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Ok so here is what I think might work well.
The club will have 2 (or more) TIUs numbered 1, 2, 3 etc.
Each club member will be assigned a unique Remote ID number for the remote they bring to the club (0-9)
Each club member will be assigned a block of 10 engine ids out of the 100. When a member adds a new engine at home which they expect to bring to the club, they assign it to one the 10 ids. (The rest of their roster can be an other engine id number)
Each Remote is set to Super TIU mode for each TIU at the club (1,2,3 as needed)
Club members should also set their home TIUs to super mode with the remote.
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So here is a question. Suppose the club has 3 TIUs in super mode (1,2,3) and a members home layout has only 1 or 2 TIUs. When the remote is turned on and programed for 3 super tius will it be ok if it is used in another environment with only 1 or 2 TIUs (eg home)
Also do you see any issues with the above?
I believe this allow club members to easily bring PS/2 engines to the club and back home without changing anything....