Reading the manual tells me that switches are under the chassis or vents. The only switches I found were DCS/DCC. Using the MTH DCS Handheld I turned smoke on and put a few drops in the stack. I don’t get any smoke. What am I missing?
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I'm not seeing smoke listed as a feature and given the size and knowing they used smaller boards in certain 44 ton units may not have smoke?
http://archive.atlasrr.com/OLoco/arc-o44tonner.htm
Features Include:
- Intricately Detailed, Die-Cast Metal Body
- Die-Cast Truck Sides, Pilots and Fuel Tank
- Metal Chassis
- Metal Handrails and Horn
- Handpainted Engineer Cab Figure
- Authentic Paint Schemes
- Metal Wheels, Axles and Gears
- Kadee-Compatible Coupler Mounting Pads
- (2) Remote-Controlled Proto-Couplers
- Prototypical Rule 17 Lighting”
- Directionally Controlled Constant Voltage LED Headlights
- Lighted LED Cab Interiors
- (2) Precision Flywheel-Equipped Motors
- Onboard DCC/DCS Decoder
- Locomotive Speed Control In Scale MPH Increments
- 1:48 Scale Proportions
- Proto-Sound 3.0 With The Digital Command System Featuring Freight Yard Proto-Effects
- Unit Measures: 8 1/2” x 2 7/16” x 3 1/4”
- Operates On O-27 Curves
https://ogrforum.com/topic/44-tonner-review
" there doesn't appear to be any smoke unit,"
No room for smoke
So million dollar question- where did your smoke fluid go and how much before this is messy?
Those 44 tonners definitely DO NOT have smoke units. You'll need to clean your boards, or have it serviced somewhere. Those handrails are *extremely* delicate so very careful handling is needed.
@Vernon Barry posted:So million dollar question- where did your smoke fluid go and how much before this is messy?
Vernon,
🥵🥵🥵🥵
Thanks for the quick reply. I don’t think any harm was done. The stack that I thought was open is the same as the other one.
In my defense, I reacted to this.
It takes a village.
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I had to smile when I saw this thread. Smoke would have been cool, but a real trick to add.