I have a very perplexing electrical "dead" spot. It only happens with one specific engine, MTH Premier 4-8-4 (PS3) and this engine has to be going one specific direction. It happens on the curve portion of a really new Gargraves 100 turnout. This engine can make it through this turnout in any of the other 3 possibilities, but when, as in the picture, it is facing that particular direction it will die on the curved portion of the switch.
If you look closely at the photos, you can see that there are several small "gaps" between this turnout and the adjacent tracks because of the non-derailing feature or there is a white-colored "jumper" wire at one place because Gargraves turnouts are dead from one end to the next...the white wire is to supply a positive feed to the turnout.
EVERY other engine I have will make this turnout in any direction facing either way perfectly.
I went to trouble and time consuming task of replacing the entire turnout. Same result.
I can hold in my hand a small wire and jump ground from a ground rail nearby to the negative rail in the frog. That will fix my issue HOWEVER when I do this all my other engines and even a lighted caboose will "short out" when they attempt to travel through the straight leg of the turnout. As soon as I remove my "hand-held" ground jumper wire from the frog rail everything is perfect and I'm back to this lone steam engine stalling while facing one direction only in the curved portion of this turnout.
I "disconnected" power to my entire layout less three blocks that meet at this turnout. I turned off the other transformers so there is only one transformer powering this area of track. I changed transformers. Same result.
This steam engine is brand new and works perfectly everywhere else.
THOUGHTS? OPINIONS? I am out of ideas.