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Sigh . . . you can be a good zookeeper for many years, but add one more hippopotamus and there's trouble. What the heck am I talking about? OK, here's the story.

 

The most beautiful train I run is my California Zephyr. I have been running eight of the gorgeous Atlas O Zephyr cars with three dual motored Lionel Legacy F units and three dual motored Lionel Legacy Denver & Rio Grande F units. The six motors come in handy hauling those eight cars up a long 2.2% grade. Even though the cars barely make it through O-72 curves and turnouts, I barely had any derailments. Once in a while if I was clumsy with some adjacent freight cars and nicked an Atlas O switch, the point rails might move slightly and the Zephyr cars might pick the points causing a derailment. The cars NEVER separated nor were there any issues with the arrangement of the cars. The build quality, especially the trucks and couplers was top notch. Even though the cars are very long and even though they are extremely close coupled and the diaphragms almost touch, they rarely if ever lost it on a curve. All was fine in Zephyr land.

 

Then, last week, I added the incredibly gorgeous diner and 16 section sleeper. The hippo was in the room. Over the course of a week I was not able to run the train around the layout one time without a major  derailment. When I say major, I'm talking derailments in covered sections of the layout that a very small person could not get to, and I am a hippo type myself. Time after time, no matter how carefully the train entered these sections there were derailments. Tracking down the culprits was maddeningly difficult. First, the cars are close coupled so separating a car that is half in a tunnel is an exercise in deep breathing. Lifting the end of one car to uncouple it from its adjoining car is extremely difficult. The end of one car lifts the other. Time after time I had to fish 80+ foot cars out of tunnels. Yikes. After a dozen or more episodes I have identified the problems. Notice the plural.

 

Problem #1: Train weight and poor coupler design.

 

Eight cars run fine. Add two more cars and you increase coupler strain on the head end cars. So?

big deal. A locked coupler is a locked coupler. Noooooo. The moving knuckle of the Atlas O couplers barely locked together owing to the short length of that moving knuckle. The wide end section of the coupler pocket has been designed too wide. Though the moving knuckles of the couplers will latch and stay closed, cars STILL separated on level track even though coupler height is dead correct. Cars began to separate on dead level track and I would run over to see which coupler opened. Both were closed. It must be track irregularities then. Sooooooooo, I ran the train over and over the same section and discovered the weight of the ten cars causes the two locking knuckles to separate. Whoa . . . To test this I gently tugged on two coupled cars. Fine. As I increased force, the cars separated while the knuckles stayed closed. Ayyyy. Solution, take the cars with the weakest couplers and put them at the end of the train. Notice I said weakest. Owing to manufacturing irregularities, some couplers had knuckles that were slightly less long or accepting pockets too wide. So, some cars stay coupled and some do not even though the knuckles ARE locked.

 

Problem #2 Droopy Guys

 

On the new 16 section sleeper, the coupler pocket screw was loose causing the coupler to droop and causing the ******* thumbtack to catch on the stock rail of switches. Result? Derailment every time.

Sooooooo, I took the truck apart, first the roller plate, then the adjustment sections, and then removed the thumbtack plate. Turning the coupler over revealed a screw improperly inserted. So, I rescrewed and cut off the thumbtack. All of this, of course, in addition to adding electrical tape to the bottom of EVERY thumbtack. Fail to do that and a short will occur every time.

 

Long term prognosis: Replace the couplers on all the offenders, or, run the cars out of proper order, or send the offenders back to Atlas with all the cost and aggravation, or put the two new cars on a shelf and admire how gorgeous they are.

 

Watch out for the extra hippo.

 

 

 

 

Last edited by Scrapiron Scher
Original Post

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Eliot, I observed the same coupler slide-by issues with some of the Atlas early run single-sheath boxcars.  On some cars, the knuckles could slide past each other and disconnect the cars even though both knuckles remained closed.  Other cars (even with the same roadname, thus from the same shipping carton) were fine.

 

I recommend you remove a couple (no pun intended) of the offending couplers and send them to Atlas (after calling them first) for their inspection and information.  Request however many replacements you need.

Last edited by Bob

I had the same droopy couplers right out of the box...loose screws. While I was working on it, I just removed all the thumb tacks. Those stupid things don't belong on passenger cars anyway, I wish all the manufacturers would stop putting them on.

 

I've had those claws do the same thing on some Lionel and MTH cars when running a 14 car train. Of course it always has to be the baggage or RPO car, so I can't move them to the back. I don't really want to put Kadees on all my passenger cars, so the claws just get a drop or 2 of CA glue and I'm done with them....until that brittle glue snaps.

 

I can relate to your frustration Scrappy!

yep as soon as I added the third car, an additional dome, thats when the mayhem started. Add additional mass on the trailing end and forget it.I tightened up the couplers and it made an improvement. I am saving for additional cars. These cars just do not like O72. I may have to quarantine them to the 0100 loop.

In my opinion the coupler problems are largely the design issue with the short length of the closing knuckle, unless there are manufacturing irregularities with regard to its length. I have some couplers where the side of the pocket is not as wide and where the closing knuckle is not as short. Consequently, some cars do not uncouple. As shipped, the cars are very close coupled. Probably too close for a reliable run on O-72 switches. They run fine on O-72 curves. Just don't ENTER the curve too fast. Accelerate through the curve. Of course, if you leave the train on cruise control, you have an issue.

 

The droopy coupler issue is an assembly problem. Very few of the couplers drooped. Perhaps Atlas has changed manufacturers. The solution is to fiddle, fiddle, and fiddle some more. The maddening part for me is the detective work that needs to be done while fishing these ******* cars out of tunnels. To compound the problem, I have a very long reefer train parked next to that O-72 under cover loop. On two occasions I had to re-rail both trains. It literally took two hours.

 

Here are my suggestions if you want to run a long Atlas O Zephyr:

 

1) Run only on O-72 and avoid O-72 switches that are hard to reach.

2) Check carefully for droopy couplers.

3) Adjust your draft gear at least TWO notches which will result is the diaphragms not touching and couplers not pulling to the side as much.

4) Either remove the thumbtack or cover with electrical tape. Remember, if you get a short, the boards in your expensive locos can fry !!

5) If you run a lot of cars, you will probably get train separation. In the tunnel of course.

 

Last edited by Scrapiron Scher

You struck a nerve with me on this subject. I just purchased the PS3 MTH Blue Comet set. ($999.00) Ran perfectly thru the whole layout. I then bought a 2 car addon off of Ebay. (Package & mail car) I now have a constant problem with the 2 new cars uncoupling. I put them at the end but still uncoupling. So now I just look @ the add ons on a siding. Could someone show a picture of a "thumbtack"!!! I'm not sure what that is.

Chugman you are right . . . . let's see more of that fabulous layout !!

 

Marker, I thought I was a bit crazy with the paint on those two cars. they would roll by and I would think they were painted just a slightly different shade. Now, I know I was not crazy. Thanks !!

 

Spence, the thumbtack is that circular horror under the coupler that the electro magnet pulls down to release the knuckle.

Originally Posted by Scrapiron Scherk, thank you

Chugman you are right . . . . let's see more of that fabulous layout !!

 

Marker, I thought I was a bit crazy with the paint on those two cars. they would roll by and I would think they were painted just a slightly different shade. Now, I know I was not crazy. Thanks !!

 

Spence, the thumbtack is that circular horror under the coupler that the electro magnet pulls down to release the knuckle.

 

Originally Posted by marker:

       

While you are at it, did you notice that the "stainless" paint on the last two cars (diner and 16 section) is noticeably different than the earlier cars?  I wonder what the paint will be on last two or three cars.

 

 

 


       


Doh! Your kidding me? ah for the love of.....
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OGR Publishing, Inc., 1310 Eastside Centre Ct, Ste 6, Mountain Home, AR 72653
800-980-OGRR (6477)
www.ogaugerr.com

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