Originally Posted by gunrunnerjohn:
The battery is hardly a major issue, and the larger memory capacity only makes a difference if you have something useful to use the extra memory.
FYI, you can load PS/2 3V sound files into the PS/3 boards, that increases the range of sounds you have a bunch. The control functions are loaded separately in the PS/3 chipset using the chain files.
John, thanks for the clarification. Wasn't the major selling/marketing feature of PS3 the fact that you would never need to worry about the unit's battery having a full charge or leaking? It was my understanding that the added memory also provides for higher sound quality (larger memory required) sound files.
Am I understanding correctly your last paragraph that PS3 currently offers users the ability to assemble control and sound features? Or is your description more intended to describe the PS3 chip's design/setup structure and just PS3 engines can accept and run PS2 sound/personality files? Do the PS2 personality files need to be of a certain series/era... 5 volt or 3 volt?
I hope the day comes when users can assemble and input custom sound files (even for a reasonable fee).