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Out of curiosity, how long does it take to make one of those?  I can then triple that time to figure what it might take me to make a poor copy.

"Hmmm... It's not yet finished and I had to define the technique so I'd say 10 hours. Maybe less and for sure less once you have the method."

What do you think John?  About a week per tree?  Maybe longer for me.
Wonderful work Sarah.
Dennis.

Last edited by Hartman

I don't have that time either! My approach is to model some rare trees with a lot of detail while others are kept more simple. The detailed tree in the foreground helps with attracting attention and enhancing realism while forcing the perspective quite a lot. For my river scene I will maybe have two or three of these. I made this mock-up to show what I mean. You don't need hundrets!

87A47ACD-B4AC-4A8C-BE05-7300B276615C

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Sarah - beautiful detailed modeling as usual. Can't wait to see your tutorial. 

Following on the comments and questions - there are a number of tutorials on making wire trees. Two of my favorite go to's are:

marklinofsweden Martin Tarnrot (sp)   I've done several of his pine trees with decent 1st time results.

Luke Towan   BoulderCreekRailroad  (he uses WS latex for his tree)

Both model in HO but have posted a wealth of modeling techniques easily scalable to O. 

Beautiful job on that tree. I make most of mine from common weeds. Made a lot over the years just to give the illusion of a forrest or tree line. I believe the hardest thing to model in o scale is a stand alone tree. An average tree is almost a foot tall. Big enough that you can see things such as bark texture. Enough foliage that you notice it. But not so much that it takes away the airy look of a tree. Clump foliage just doesn’t work in O like it does in the smaller scales. I agree with your philosophy. No way can you outfit a large layout with trees of this caliber. A few well placed in the foreground is all that’s needed.

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