Originally Posted by William 1:
Only problem is, don't run an engine through with the switch turned the wrong way. Big short and fried relay. I tried rigging it for non-derailing, but couldn't get it to work. I have all 3 switch positions wired as routes, because it's faster to correct if impending disaster looms.
If you wire the crossover so ALL FOUR SWITCHES throw at the same time, you will NEVER have scenario where a locomotive attempts to go through a switch the "wrong" way. If all four throw at the same time, there is never a "wrong" way to go!
There are not THREE routes in a double crossover. There are only TWO. They are Straight Through and Diverging. There is no third route...if you do it right.
You don't need "non-derailing" wired to work in a crossover (single or double) if you wire the machines to throw together because all the moves into the crossover are FACING POINT moves. The only time non-derailing comes into the picture is on a TRAILING POINT move where the switch is not lined for the direction of the movement.
DEFINITION:
If you approach the switch on a track and have a choice of routes to go through the switch, that is a FACING POINT move. I could also use the analogy "Single to Double Track" is a FACING POINT move.
If you approach the switch from the "back" side and have only one choice of route through the switch, that is a TRAILING POINT move. I could also use the analogy "Double to Single Track" is a TRAILING POINT move.
If you are throwing all the switches in a crossover at the same time, you NEVER have a trailing point move with the switch aligned against the movement, thus no need for the "non-derailing" feature.