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A while back I have a vedio camrea sit up.I had set it up by a railroad crossing.The story was while one train was droping off boxcars.A fast freight flys by on its way south.Well during this the crew talk kicked in.From one of my mountain type steam locomotives siting there.If I had tryed to make this happen it wouldn,t work.Anyway while watching the play back.Fast freight goes by and I hear this."He said we can pull out after as soon  this train gets by."Hollywood couldn,t have done better.I  have it  stored on microchip.I will upload it on youtube.It did it on its own I didn,t do anything.So have you guys have had anything like that happen?

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This thread captures a dilemma I face when developing Lionel's CrewTalk and TowerComm dialog. On one hand, it is fun to hear specific, realistic dialog. But on the other hand, when creating the dialog, I do not know what the track action will be (let alone the operator's imagination) in moment the dialog will play. In other words, really specific dialog is "jarring" when it does not relate to the current action on the layout. 

 

In this case, sounds like the dialog played to great effect! Please post a link to the clip when it's up on YouTube.

 

Rudy Trubitt

Director of Audio

Lionel, LLC

Originally Posted by Lee Willis:

I find the random crew dialogue extremely annoying.  

A buddy of mine has an MTH GS4, about 10 or so years old now.  Every so many seconds, it belts out what sounds like a junior high school kid reading off a written script for the school play..  No thanks.  And what's realistic about "crew chatter" anyways?  When I see a steam engine in real life, it's so **** loud the last thing you can hear is what the crew is saying on the radio, even if you're standing by the cab.  I've got 5 mainline trains plus five trolleys going on my layout at the same time; about the only sound I can hear (and WANT to hear, for that matter) during all this is a whistle/horn when I click the button.  Everything else is drowned out by postwar Pullmor motors, which sound way more realistic, to me, than some Chinese computer chip could emulate anyways.

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