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Originally Posted by sinclair:

Wow, I think I really want one of these now.

 

BTW, one of my co-workers does PBC design on the side, and has a pick and place machine.  Not sure if he'd stuff boards for you or not, but I can ask if you'd like.

Can't hurt to ask.  Of course, to justify loading up the machine, I suspect it'll have to be a pretty large quantity.

 

 

Originally Posted by PATSTRAINS:

Wow great job John. I think maybe a new OGR FORUM SPONSOR in the works?

I have to make enough money to be able to afford that.  Right now I'm well in the hole on this project.

A small delay is forthcoming.

 

In downsizing the components for the production, several parts don't make the cut, specifically my driver transistors and I need a better voltage regulator.  Looks like a second spin of the boards will have to be done.  It didn't help that the library connections for the transistors were wrong, so the pins were in the wrong place.  I have it working, but the regulator gets really hot, and the transistors don't have the "oomph" to do the job.  Since the board had some free real-estate, I may be able to stick to the 1.0 x 1.1 size.

 

Parts and boards are all ordered, so it's out of my hands.  Version 2 added dynamic braking to the motor to "sharpen" the appearance of the chuffs.  It also added variable length chuffs, based on the speed of the locomotive.  When the chuffs are coming faster, the ran running interval will be smaller.

 

When I get the boards, I'll have to drop one into that Camelback and do another video.

 

It takes the board house a couple of weeks to turn the boards, and then I have to kit up all the parts and boards and send them to the assembly guy, that's another couple of weeks.  In the middle of that I'll hand build one, just to make sure nothing slipped through the cracks and put it through it's paces.  I'm also building a little testset to verify them on the bench.

 

 

He might be referring to these two patents which include synchronizing sound, smoke, and wheel rotation on model trains using microprocessors.

 

http://www.google.com/patents/US6655640

 

http://www.google.com/patents/US6457681

 

I think these two patents were used as a reference when MTH filed a patent violation lawsuit back in 2009 against Broadway Limited in regards to their Paragon2 system which supposedly was claimed to use a mechanical method to syncronize the smoke with wheel movement and chuffing sounds but actually used an electronic method.   Having said that, BLI won that particular lawsuit in a summary judgement a couple years later.

In the Broadway case the District Court granted judgment of non-infringement to BLI, for  the two following reasons (quoted from the court's opinion where MTH challenged the judgment):

 

Plaintiff first addresses the Court's judgment with regard to claims 6–13 of the ′640 patent, which describe a model train that “outputs a volume of smoke based on the model train's speed,” among other things. The Court previously found that the accused trains did not infringe these claims because they vary the volume of smoke they emit according to their motor load rather than their speed over the track.

 

Plaintiff next addresses the Court's judgment with regard to Claims 1, 2, and 14 of the ′640 Patent and claims 4 and 5 of the ′681 Patent, which describe a model train that, among other things, accepts speed commands from the user. The parties have construed speed command to mean “a user input corresponding to an actual desired speed of the train over the track (in scale miles per hour or other units of speed).” The Court previously found that the accused trains do not infringe these claims because they do not allow a user to input commands that correspond to a specific train speed.

 

 

Here's my latest board on the test bench driving an MTH smoke unit.  I start at idle stopped, slowly increase to over 10 chuffs/second, then come back down to 1 chuff/second, and finally back to idle.  You can see that even over 10 chuffs/sec you can still see the pulsating smoke stream.  That's the benefit of the dynamic braking over the first version.  This is the Rev. 2 hardware and software that will be the "final", at least until I get working on some software enhancements.

 

I didn't demo the lighting, it's the same as the previous version.

 

 

Last edited by gunrunnerjohn

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