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These are from RTR sets. The RTR set comes with one F3. How could I run a second, powered F3 A unit in DCS? One engine would be backwards from the other. I suppose I could do lash-up with forward forward/reverse reverse, but I don't want to give up reverse capability for the train as a whole.

The engines have a 4 prong plug that I believe is for a dummy B unit. Does MTH make a cable that would synchronize the engines? Is this arrangement meant to be, without giving up reverse capability?
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Jay,
quote:
Isn't that correct?
No.

When you build the lashup, you indicate which way each member faces and which direction each starts out going.

The lead engine would be be set up as facing forward and starting in forward. The trailing engine would be designated as facing backwards and starting in reverse. DCS would then keep everything synchronized when you reverse direction.

Do you have a copy of the The DCS O Gauge Companion? This is covered on pages 100-101 of the 2nd edition. It's also in the first edition, however, I don't recall the page number.

This and a whole lot more is all in "The DCS O Gauge Companion 2nd Edition", now available for purchase as an eBook or a printed book from MTH's web store site! Click here to go to the web page for the book.

Smile

 Can a DCS engine running on a Fixed 1 block run onto a Fixed 2 block and continue along without losin gsignal?

Yes, you can run PS2/PS3 engines from channel to channel, and if in Super TIU mode, also from TIU to TIU.

 

This and a whole lot more is all in "The DCS O Gauge Companion 2nd Edition", now available for purchase as an eBook or a printed book from MTH's web store site! Click on the link below to go to MTH's web page for the book!

 

http://www.mthtrains.com/content/60-1279

 

Barry, you definately earn whatever is spent on DCS Companion. I've got another problem in the F3 lash up.

 

I cannot get the signal to activate both engines. THey are identical engines and (I think) I've created the lashup as described in the DCS COmpanion.  I changed the name of the lead engine in the remote and then lashed them up, one facing forward, the other reverse. But the second one just sits there and drags. Like, it got left behind when I created the lashup, or the TIU isn't properly distinguishing between the two engines and is just powering one of them.

 

Am I suipposed to be doing more when I add the second engine to the system in the way of distinguishing it? I thought there was a page on this, but I've re read it and cn't find anything.

ANy idea?

What seems to be happening is that one of the engines will drop into the inactive list for little or no provocation. Then the lash up doesn't work.

 

In order to have a properly functioning lash up, should the lash up and the two individual engines both be in th eactive list or, should just the lash up be in the active list?

 

should the individual engines be renamed to keep them distinct?

Originally Posted by Joe Allen:

Did you give the Lashup a name? The Lashup isn't complete until you do so. It may be the reason one single engine was found in the ACTIVE list.


No, I did that. But I didn't rename the individual engines when I was (re) adding them. Does the DCS have any difficulty distinguishing one identical engine from another?

I guess you can reverse the leads in the trailing A motors.

 

pennsyk4,

 

Some MTH ABA sets are made to operate together using a slave unit in the trailing A unit, so they don't get out of sinc. You don't have to use the B unit to run them if you want as the B unit just has a wiring harness running through it to connect the trailing A unit.

This is the best way to go for conventional use in my opinion.

 

The early PS1  powered B units that would run alone would sometimes get out of sinc.

The later PS1 ABA units wired the trailing A as a slave to avoid the sinc problem.

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