Skip to main content

I downloaded a new soundset for this  4-4-2 and it runs twice as fast now.  Why?  The 4-4-2 is running at 14 SMPH while the M1 behind it is running at 30 SMPH. 

What would cause the problem?  I used a RK 2-8-0 PS 2 3v board as a donor.  I loaded sounds from a 2006 4-4-2.

Factory reset did not have any affect.  On fixing anything

I returned to the original sound set and the speed is correct again.

Why would downloading new sounds affect SMPH?

Thanks

Ron

Attachments

Videos (1)
VID_20200302_204726064
Last edited by Ron045
Original Post

Replies sorted oldest to newest

Possibly there is a difference between the donor RK 2-8-0's gearing, flywheel size and/or sensor tape and that of the recipient Premier 4-4-2 atlantic and each engine's respective sound/personality file take that characteristic into its programming for speed.

Do you still have the donor 2-8-0's flywheel w/ tape to compare flywheels and tape markings?  If the flywheel sizes are different, you can possibly switch tapes (a while ago someone posted to the forum various barcode tapes to download) to correct.  If all components are the same then

Last edited by Keystone

Ron045,

RJR is correct, the RK and Premier engines have VERY different gearing.  I don't have engine data spread sheet in front of me, but IIRC, the RK 2-8-0 has a 28:1 gear ratio and smaller drive wheels than the Premier 4-4-2.  The 4-4-2 probably has either a 16:1 or 18:1 gear ratio.  Between the gear ratio and driver diameter differences a Premier 4-4-2 loaded with a RK 2-8-0 sound file (or most other RK steam sound files) would run at about double the objective speed.

Load the conversion file that LOU1985 linked and you should be good to go.

Well, I downloaded 20-3038-1 PS2 Upgrade.  Same speed issue, but OMG are the sounds so much better.  

I think I'll live with the speed issue just to keep this whistle.  

Maybe I'll play with tac tape if it becomes problematic.

In this video the RK M1 and the 44 Ton on the outside track are doing 22 SMPH.  The Atlantic is doing 11 SMPH.

Thanks for your feedback.

Ron

Attachments

Videos (1)
VID_20200304_182152817
gunrunnerjohn posted:

What electronic board does that engine have?  Is it an upgrade or factory original?

GRJ, this is a Factory RK Board from a 2-8-0 that you assisted me with last weekend.  I just counted the tac tape an there are 24 stripes.  I saw another thread of yours where you post Hikel's math conversion and your PDF of tac tapes.  Thought I would give that a try.  More stripes... slower speed, right?

Ron

 

Hi Ron,

About .050" is the finest stripe width that a PS2 tach reader can parse.  I've never played around with the PS3 tach readers to find the lower limit.  The PS3's are physically a little smaller than the PS2's, so they might go a little thinner.

It's best to use adhesive backed label paper, but if your glue stick glue is sticking well that's fine.  One trick that helps is to trace over the printed stripes with a black ball point pen.  The pen ink is much denser than ink jet ink or laser toner.  The tach reader tends to get a better read.

I use half-page gummed shipping labels.  Dave's number is about what I expected for the resolution, I've never pushed the envelope to see how small I could go.

RJR posted:

The required number of stripes is also a function of flywheel diameter.

 Actually, it's not.  It's universally 24 for almost all stock MTH stuff.  I'd say all, but someone would show me one that had a different stripe count.  The width of each stripe obviously depends on the flywheel diameter, but not the number of stripes.

Last edited by gunrunnerjohn

I've been under the impression (perhaps I've read it wrong) that on PS2 and PS3 boards the scale MPH calibration is in the sound file, not the board software. So changing the sound file on the board should have adjusted the MPH calibration for the board the locomotive is currently in. I'm surprised the sound file did not adjust the MPH on the locomotive.

Lou1985 posted:

I've been under the impression (perhaps I've read it wrong) that on PS2 and PS3 boards the scale MPH calibration is in the sound file, not the board software. So changing the sound file on the board should have adjusted the MPH calibration for the board the locomotive is currently in. I'm surprised the sound file did not adjust the MPH on the locomotive.

Lou

i think the speed control aspect is still dependent on the mechanics of the loco. I think the number of stripes that pass the reader must correlate to flywheel diameter, gear ratios and driver wheel diameter. Specific file might need to see y stripes per second , for x smph, but all that ratio is dependent on the specific loco hardware. 

Last edited by Marty R
Marty R posted:
Lou1985 posted:

I've been under the impression (perhaps I've read it wrong) that on PS2 and PS3 boards the scale MPH calibration is in the sound file, not the board software. So changing the sound file on the board should have adjusted the MPH calibration for the board the locomotive is currently in. I'm surprised the sound file did not adjust the MPH on the locomotive.

Lou

i think the speed control aspect is still dependent on the mechanics of the loco. I think the number of stripes that pass the reader must correlate to flywheel diameter, gear ratios and driver wheel diameter. Specific file might need to see y stripes per second , for x smph, but all that ratio is dependent on the specific loco hardware. 

Correct. The board itself shouldn't care. The sound file should adjust for the mechanical difference. So if the OP took the board out of a Rail King 2-8-0, put it in his Premier 4-4-2, and downloaded the correct sound file for the 4-4-2, the locomotive should be running at the correct scale MPH without adjusting stripes on the flywheel. 

Add Reply

Post
The DCS Forum is sponsored by

OGR Publishing, Inc., 1310 Eastside Centre Ct, Ste 6, Mountain Home, AR 72653
800-980-OGRR (6477)
www.ogaugerr.com

×
×
×
×
Link copied to your clipboard.
×
×