Track Plan Details
(Updated April 16, 2023)
Introduction
First, I would like to thank Norm of Norm's Trains on YouTube. Watching his videos truly opened my eyes to what is scenically possible on a model railroad and the idea of 3-Rail Scale as a whole, and during the course of my many designs I wanted to pursue 3-Rail Scale. Although I've decided to settle for building a detailed high-rail layout, I dream of one day building a layout that is on par with his modeling craftsmanship and detail.
My parents bought me my first train set, a New York Central Flyer (6-31969), for Christmas when I was a kid. Included in the set was a getting started DVD, and running the train and watching the DVD with all the sets and layouts it featured had me dreaming of building my own giant layout one day. Well, after a long hiatus spent in LEGO, video games, and college, I have come full circle and returned to trains, and now the Lord has blessed me with the means to finally fulfill a childhood dream of building a large layout. Designing this layout has been a long, frustrating process due to how much I wanted to cram into my layout, and I may in fact still make changes. I had to drop elements like an engine service facility (coaling tower, multiple in/out tracks to the roundhouse, etc), O96-O84 mainline, a reverse loop for the upper level, and others that I would like to add in, but as a whole I am happy with how much I have managed to squeeze into my space while preserving O72 minimum on all the loops.
Below I will first detail how I plan to operate my layout, followed by switching and yard options, and finally some inspiration I took in my design as well as a showcase of how the design has evolved.
Operating Philosophy
The layout is designed to incorporate both looping, switching, and very small classification operations whlie making use of both large and small steam. All of these can cohesively work together, as explained below.
- From the lower storage, a mainline train emerges, comes up to the upper level, and arrives in the yard. (optionally, it can loop on the main if the operator is not ready to let it in the yard, or just to stage an incoming train for a future operating session)
- The locomotive uncouples from the train and heads to the roundhouse for maintenance before its next run. In the mean time, a switcher will break down the train into departing freight for the next town beyond (ie, back to storage) or into a local freight for switching.
- Once breakdown of the arriving train is complete, either the switcher or another small engine will switch out the local industries, setting out the newly-arrived cars while picking up other cars ready to move out of town. The local returns to the yard with the pick-ups.
- Once the local freight returns, the switcher adds the pick-ups and a caboose to the departing train, which is now ready for departure.
- A new locomotive emerges from the roundhouse with a fresh crew ready to haul the outbound train. Once coupled up, the train departs. The outbound train can loop around the main, or descend to the lower level and loop the lower level before getting sent to storage.
Switching Specifics
The yard is composed of three tracks and a yard lead, and is double-ended to allow arrival/departure from either direction. The track closest to the main will be the arrival track since it should be long enough to hold a locomotive and a train (though longer engines may end poking out onto the main). The middle track will aggregate the outbound cars, and the farthest track is for the local freight. On the right hand side is a caboose track, as well as a short run-around off of the yard ladder.
Industries are in two sections. One is along the mainline-yard, and will be predominantly building flats or fronts built over the grade down to the lower level. The second section is more in-town, at the other end of the yard lead. The switches are all trailing/facing-point switches, so switching those out is releatively simple. The industries here will include a team track, WS Morrison Doors, and OGR kits (Barrettsburg Tool & Die, Acme Machine Shop, and Homestead Furniture).
On the lower level is a coal mine off of a reverse loop. I don't have formal plans for operations here, but I have designed it to have enough track to hold around 20 55-ton hoppers, or 10 with room for a couple of locomotives.
Lastly, under the yard on the upper layer is where I will have my hidden storage. This will consist of four long tracks, between 150-180" long, suitable for some passenger trains in addition to freight. I may add locomotive-only storage to other sections since I have the space, but we will see.
I would have liked to have an O96/O84 double main, a reverse loop on the upper level, sizable engine service area, and more. But unfortunately not everything could be squeezed in without becoming a total mess. This was the best combination of needs and wants that I could find. I think it should still be fun to run!
Inspiration
I took inspiration from many sources over the course of my design, but I will add and embed links to layouts that helped shape what my layout is today. Some were inspiration for scenery, others I learned broader concepts from (eg, track and switch placement for switching layouts), and still others have elements I could not fit on my layout but would like to include in future layouts.
I am sure I took some form of inspiration from other layouts that I can't remember now. In the year or so I have been designing, I have had plenty of time to research layouts for novel ideas, and I have seen many! I am thankful for everyone who shares their work online, my track plan would almost certainly be much more mundane otherwise.
Older Designs
Below I'll include just a few pictures of older layouts I designed and then scrapped for one reason or another, all of which ultimately informed the design of the layout today.
12x25 v1 - from June, 2022. A two-level layout, one of the first designs tailored to the home I was buying, with a very early attempt at designing a switching layout across the back. What a mess! A defining feature of these early designs was the use of a "twice-around" design, where there were two graded tracks that allowed a train to traverse between levels without having to turn around.
12x25 v9x - from July, 2022. Heavily refined version of the first design, which I actually posted about on OGR a long time ago. The killing blow to this design was the 4" curve spacing, which I was advised is just too tight for articulateds, a deal breaker. Back to the drawing board!
10x25 v10 - from October, 2022. I decided to further restrict the layout space for easier front access and walking around the basement in general, and with less space I decided to stick to a single grade and add a reverse loop. I also have a very early concept for an engine service facility (really just a coaling tower). This layout is a messy case of trying to have my cake and eat it too. I wanted to have a large coal mine while preserving access to the back along the whole length of the layout. I greatly disliked the separate sets of coal mine tracks (front left yard trackage), and I later realized that I may have reach problems with switching (front right). Time for another overhaul...
10x24 v13 - from January, 2023. I opted to further restrict the layout size for the sake of easy plywood cutting. I added a second reverse loop on the advice of this forum and to ditch a turntable and roundhouse, which I was not sure I wanted to spend the money on. The reverse loop turned into a bridge over the mine tracks, which I thought would make a great scene, and I became quite fond of this layout shape. A few issues I disliked were that the yard and coal mine tracks felt very short, and I didn't like the switching layout for the town. Later on I would do the math for benchwork, and realized that the layout was just too low for for a duck under for the max height I wanted on the upper level. This meant a lift bridge was mandatory, and the only place I could think to add it was where the town was. Back to the drawing board once more, but this time I had an overall design I liked. We're getting closer...
10x25 Part 2 v10 - from February, 2023. I decided to put a little extra work into building the benchwork and widened the layout to the full 25-foot basement width. I also had warmed to the idea of a turntable again. Here I thought I would try a single level layout with extensions outside of the main loop. Again, the coal mine tracks felt too short, and the outer extensions (particularly track to/from the turntable) did not feel wide enough for both scenery and track. It felt messy, and I decided to continue trying to put things inside the loop.
13x25 v9 - from March, 2023. Here I decided to go back to the shape I liked before, but I was just cramming too much into one space. Still struggling with yard trackage being too short, and the coal mine/upper reverse loop restricted access to the upper yard ladder and coaling tower/engine service, which I did not like. Also, I actually forgot to leave space for a lift bridge!
13x25 v12 - from April, 2023. The final design I have today. I finally decided that O96 curves were a problem and used smaller curves so the lower level didn't feel so cramped. I also ended up cutting the upper reverse loop and moving the lower reverse loop and mine to the other side, and also cutting the engine service/coaling tower tracks entirely to leave more room for a longer loop and yard. Although the town switching is now much smaller than I wanted it to be, it is made up for by the fact that I have switching along the back of the layout, so there's still plenty of opportunity, just more spread out. This has pretty much everything I was hoping for on a layout, and this is what I will begin building towards.
If you made it this far, thank you for reading! I have spent so much time on the design process it almost seemed a shame to not share at least a small fraction of what went on. Thank you for your time!