Finding a new pace, is harder than one might think.
Too much, is just too easy, when you've had a life of go-go-go, then, pow, nothing .
I haven't done much of anything for myself in about a week as I've been helping with a sick dog in isolation. It appears he missed his parvo shot.
I spotted signs, and sure enough, 4 days worth of antibiotics and I.V.s were in his future.
Not really my dog, but he wouldn't eat, drink, or defecate when I left, so I went back and spent much of the last week relaxing quietly in a vets cage with him.
Least I can do for the dog that pulls out those loose layout wires for me
He's been "out of jail" for 3 days now . Gaining weight fast, and dying to help under the layout as soon as I started again ......
..... I took the single mth flashing LED crossing light I ended up with, added a diode(MTH=DC), and added it to the Lionel crossing gate circuit I had going with a #90 button.
A bit mismatched, but it was as much about adding red light and shadows as it was about working. I'll separate them eventually, and pair them with better matching sizes.
Mismatched, but it did work; so never being one to leave well enough alone, I swapped the #90's input power to common, and moved the un-switched gate wire to constant hot.
Now my #90 for the gate & MTH-lights, has a switched common.
So what? Well...
That allowed my to test a 154c spring clamp isolated rail add-on; a 145c and 153c weight contactors out.
The 154c just needs a new blade rivet due to poor contact, no biggie..
So here's what I'm thinking....
I'll have two-3 track street crossings, on a small 4.5x9 oval, that need lights &/or crossing gates.
On one side of the layout will be one "scale" gate, but only flashers on the other side of the 3 tracks. It will likely spend most or even all of the time down, so I might look into a slow, solenoid operated gate.
On the other side of the layout, I want random crazy action!
I'd like each track to have its own set of signal lights, 3 different types.
The two outside tracks I want to have gates.
But I want them all triggered separately, by different tracks.
The idea being, with three trains looping, the different lights go on and off, gates go up and down (one will bounce off a car hood each time), but the road will always be blocked by at least one signal .
That way I can line up automobile traffic, bumper to bumper the whole layout